evoa
Explore
GamesExplore the market by gameCreatorsFind and contact your game's creators
Solutions
Data IntelligenceFor the gaming industryCreator CRMFor your gaming influenceCampaignsTo promote your games
Pricing
evoa
evoa

Gaming ecosystem intelligence.

Public data, market intelligence and professional tools for creators, indies, studios and agencies.

Explore

  • Games
  • Creators

Solutions

  • Data Intelligence
  • Creator CRM
  • Campaigns

Company

  • About
  • Pricing
  • Contact
© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
Dota 2
Dota 2

Dota 2

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.SteamPlayer data currently observed on Steam for this game.

· Valve

#2
rank among 13 MOBA games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, Dota 2 ranked among the biggest games on Twitch, across all languages, with 54.4K average viewers. Its audience is up 50% week over week. This audience concentrates on a single market, Russian (70% of observed watch time). The English market follows. The game is carried by 745 curated creators, with audience spread evenly among them. Within the MOBA category, it ranks 2nd out of 20 games observed the previous week.

Do you publish or represent Dota 2? Activate this game on Evoa

Average audience
22
−9%vs prev. week
Peak audience
104
−28%vs prev. week
Hours watched
3.7Kh
−9%vs prev. week
Streams
90
+11%vs prev. week
Genre share
1%
stablevs prev. week

Game audience

Polish dominance

Audience breakdown by language

Share of Polish audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
PLPolish221043.7Kh−9%
RURussian37.9K91.9K6.4Mh+47%
ENEnglish12.5K37.1K2.1Mh+68%
PTPortuguese1.6K4.3K274.1Kh+31%
ESSpanish22684638Kh+81%
DEGerman14949725.1Khstable
FRFrench10041716.8Kh+53%
ITItalian155132.5Kh−20%
JAJapanese10661.7Kh+5%
+24Other languages1.8K9.1K307.3Kh—

Language breakdown over time

Polish vs other markets

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1League of Legends98%353.4Kh
2Dota 21%3.7Kh
3Deadlock0%1.3Kh
4Heroes of the Storm0%979h
5SMITE 20%321h
6Other games0%948h

Positioning over time

Last 30 days · cumulative audience per day

Creators to activate

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1teuzzz
    teuzzzPL
    Dota 2
    43 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1teuzzz
    teuzzzPL
    Dota 2
    11 h

Specialists

Identity

% time on this game (primary game)

No specialists yet (10h+ streamed required).

Creators catalog · Dota 2 · previous weekPRO

Creators catalog · Dota 2 · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
teuzzzteuzzz · PL
43 viewers76 viewers11 h474h16%−48%
1 result · Page 1 / 1PRO

Frequently asked questions

How many viewers does Dota 2 draw on Twitch?▾

Over the past week, Dota 2 drew an average of 54.4K concurrent viewers on Twitch, across all languages, with a measured peak of 135.2K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Dota 2?▾

Over the past week, the most-watched creators on Dota 2 are Solo, Gorgc, and avice. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Dota 2 watched?▾

Dota 2 is watched mainly in Russian (70% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.

Is Dota 2 growing on Twitch?▾

Over the past week, Dota 2's audience is up 50% versus the previous week.

Who publishes Dota 2?▾

According to public data aggregated by Evoa, Dota 2 is published by Valve.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

Evoa
Games
MOBA
MOBA
frenesptderuitjapl
Early access · Private beta

Take control of your gaming influence.

Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.

47,601 tracked creators9 languages, equal depthTwitch+Steam, live
Private betaInvite-only · now
Public betaOpens Q3 2026

Studios & agencies

B2B

Get notified at launch.

Got a live project and want in now? Request early access →


Creators

Waitlist

Get notified at launch.