
· Enix Corporation
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Hearthstone | 17% | 2.7Mh |
| 2 | ARKNIGHTS: ENDFIELD | 5% | 792Kh |
| 3 | Black Desert | 4% | 664.9Kh |
| 4 | Clash Royale | 4% | 622.6Kh |
| 5 | Teamfight Tactics | 4% | 575.5Kh |
| 6 | Dragon Warrior IV | 0% | 1.1Kh |
| 7 | Other games | 66% | 10.3Mh |
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 84 viewers | 133 viewers |
Over the past week, Dragon Warrior IV held a niche spot on Twitch, across all languages, with 7 average viewers. This audience concentrates on a single market, Japanese (100% of observed watch time). The game leans on a headline creator: the most-watched holds 85% of watch time, across 1 curated creator. Within the Strategy category, it ranks 279th out of 777 games observed the previous week.
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Over the past week, Dragon Warrior IV drew an average of 7 concurrent viewers on Twitch, across all languages, with a measured peak of 107 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Dragon Warrior IV are _まーぶる_. The full ranking, sortable by audience, activity or specialization, is further down this page.
Dragon Warrior IV is watched mainly in Japanese (100% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Dragon Warrior IV on Twitch.
According to public data aggregated by Evoa, Dragon Warrior IV is published by Enix Corporation.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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