
· Funcom
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Albion Online | 46% | 291.5Kh |
| 2 | World of Warcraft | 13% | 84.3Kh |
| 3 | Tibia | 12% | 78.7Kh |
| 4 | Star Citizen | 7% | 41.5Kh |
| 5 | Path of Exile 2 | 3% | 16.7Kh |
| 6 | Dune: Awakening | 0% | 131h |
| 7 | Other games | 19% | 120.8Kh |
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 60 viewers | 74 viewers |
Over the past week, Dune: Awakening held a niche spot on Twitch, across all languages, with 21 average viewers. This audience is international and spreads across 7 tracked languages, led by Russian (33% of observed watch time). The German and French markets follow as well. 6 curated creators cover this game; the most-watched holds 33% of watch time. Within the MMO category, it ranks 41st out of 108 games observed the previous week.
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Over the past week, Dune: Awakening drew an average of 21 concurrent viewers on Twitch, across all languages, with a measured peak of 457 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Dune: Awakening are sema_, dreamhubttv, and Kontreck. The full ranking, sortable by audience, activity or specialization, is further down this page.
Dune: Awakening is watched mainly in Russian (33% of observed watch time). Its audience spans 7 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Dune: Awakening on Twitch.
According to public data aggregated by Evoa, Dune: Awakening is published by Funcom.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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