
· Microsoft Studios
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Path of Exile | 16% | 16Kh |
| 2 | Gothic 1 Remake | 16% | 15.4Kh |
| 3 | Diablo IV | 8% | 8.1Kh |
| 4 | Kingdom Come: Deliverance II | 6% | 6Kh |
| 5 | The Witcher 3: Wild Hunt | 6% | 5.7Kh |
| 6 | Fable Anniversary | 0% | 4h |
| 7 | Other games | 48% | 47.4Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
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Over the past week, Fable Anniversary held a niche spot on Twitch, across all languages, with 13 average viewers. This audience centers on one main market, English (48% of observed watch time), and spreads across 4 tracked languages. The German and French markets follow as well. 4 curated creators cover this game; the most-watched holds 48% of watch time. Within the RPG category, it ranks 154th out of 593 games observed the previous week.
Do you publish or represent Fable Anniversary? Activate this game on Evoa
Over the past week, Fable Anniversary drew an average of 13 concurrent viewers on Twitch, across all languages, with a measured peak of 480 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Fable Anniversary are wakewilder, DragonSpit, and verspielte_nicky. The full ranking, sortable by audience, activity or specialization, is further down this page.
Fable Anniversary is watched mainly in English (48% of observed watch time). Its audience spans 4 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Fable Anniversary on Twitch.
According to public data aggregated by Evoa, Fable Anniversary is published by Microsoft Studios.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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