
· Erik Asmussen
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Hearthstone | 17% | 2.7Mh |
| 2 | ARKNIGHTS: ENDFIELD | 5% | 792Kh |
| 3 | Black Desert | 4% | 664.9Kh |
| 4 | Clash Royale | 4% | 622.6Kh |
| 5 | Teamfight Tactics | 4% | 575.5Kh |
| 6 | Factory Town 2: Paradise | 0% | 1.6Kh |
| 7 | Other games | 66% | 10.3Mh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 421 viewers | 456 viewers | |
| 105 viewers | 123 viewers | |
| 98 viewers | 112 viewers | |
| 94 viewers | 117 viewers |
Over the past week, Factory Town 2: Paradise held a niche spot on Twitch, across all languages, with 10 average viewers. This audience concentrates on a single market, German (100% of observed watch time). The game leans on a headline creator: the most-watched holds 71% of watch time, across 2 curated creators. Within the Strategy category, it ranks 249th out of 778 games observed the previous week.
Do you publish or represent Factory Town 2: Paradise? Activate this game on Evoa
Over the past week, Factory Town 2: Paradise drew an average of 10 concurrent viewers on Twitch, across all languages, with a measured peak of 148 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Factory Town 2: Paradise are Aavak, KleinesJulchen, and einfachsoNina. The full ranking, sortable by audience, activity or specialization, is further down this page.
Factory Town 2: Paradise is watched mainly in German (100% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Factory Town 2: Paradise on Twitch.
According to public data aggregated by Evoa, Factory Town 2: Paradise is published by Erik Asmussen.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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