
· Fireshine Games
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Grand Theft Auto V | 54% | 1.4Mh |
| 2 | Assassin's Creed Black Flag Resynced | 25% | 642.8Kh |
| 3 | I'm Only Sleeping | 5% | 140.4Kh |
| 4 | Grand Theft Auto: San Andreas | 4% | 103.5Kh |
| 5 | Red Dead Redemption II | 2% | 57.9Kh |
| 6 | Far Far West | 0% | 11.1Kh |
| 7 | Other games | 9% | 229.8Kh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
no results
Over the past week, Far Far West held a niche spot on Twitch, across all languages, with 68 average viewers. This audience concentrates on a single market, Russian (97% of observed watch time). Within the Adventure category, it ranks 38th out of 315 games observed the previous week.
Do you publish or represent Far Far West? Activate this game on Evoa
Over the past week, Far Far West drew an average of 68 concurrent viewers on Twitch, across all languages, with a measured peak of 11.1K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Far Far West are PorcelainMaid, Boon, and MiltonTPike1. The full ranking, sortable by audience, activity or specialization, is further down this page.
Far Far West is watched mainly in Russian (97% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Far Far West on Twitch.
According to public data aggregated by Evoa, Far Far West is published by Fireshine Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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