
· Square Enix
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Pokémon FireRed/LeafGreen | 13% | 13Kh |
| 2 | Genshin Impact | 12% | 11.4Kh |
| 3 | Slay the Princess | 10% | 9.5Kh |
| 4 | ELDEN RING | 7% | 7.2Kh |
| 5 | DARK SOULS III | 4% | 4.1Kh |
| 6 | FINAL FANTASY VII | 0% | 204h |
| 7 | Other games | 53% | 52Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 249 viewers | 294 viewers | |
| 76 viewers | 134 viewers |
Over the past week, FINAL FANTASY VII held a niche spot on Twitch, across all languages, with 22 average viewers. This audience centers on one main market, Japanese (57% of observed watch time), and spreads across 5 tracked languages. The English and French markets follow as well. 5 curated creators cover this game; the most-watched holds 34% of watch time. Within the RPG category, it ranks 126th out of 590 games observed the previous week.
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Over the past week, FINAL FANTASY VII drew an average of 22 concurrent viewers on Twitch, across all languages, with a measured peak of 389 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on FINAL FANTASY VII are Mitchflowerpower, Zheal, and RPGLimitBreak. The full ranking, sortable by audience, activity or specialization, is further down this page.
FINAL FANTASY VII is watched mainly in Japanese (57% of observed watch time). Its audience spans 5 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for FINAL FANTASY VII on Twitch.
According to public data aggregated by Evoa, FINAL FANTASY VII is published by Square Enix.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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