
· Hooded Horse
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | The Lord of the Rings: The Battle for Middle-earth | 13% | 118.2Kh |
| 2 | Clash Royale | 12% | 107.7Kh |
| 3 | Shakes and Fidget | 5% | 42.9Kh |
| 4 | RISK: The Game of Global Domination | 5% | 42.9Kh |
| 5 | The Isle | 4% | 33.9Kh |
| 6 | Fogpiercer | 0% | 1.4Kh |
| 7 | Other games | 61% | 543.3Kh |
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 337 viewers | 381 viewers |
Over the past week, Fogpiercer was an established game on Twitch, across all languages, with 114 average viewers. Its audience is up 975% week over week. This audience concentrates on a single market, English (83% of observed watch time). The game is carried by 7 curated creators, with audience spread evenly among them. Within the Strategy category, it ranks 83rd out of 777 games observed the previous week.
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Over the past week, Fogpiercer drew an average of 114 concurrent viewers on Twitch, across all languages, with a measured peak of 13.3K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Fogpiercer are PennyMeowy, Arathrak, and Cringer. The full ranking, sortable by audience, activity or specialization, is further down this page.
Fogpiercer is watched mainly in English (83% of observed watch time). Its audience spans 5 of the 9 languages tracked by Evoa in total.
Over the past week, Fogpiercer's audience is up 975% versus the previous week.
According to public data aggregated by Evoa, Fogpiercer is published by Hooded Horse.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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