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Over the past week, Fortune Mill held a niche spot on Twitch, across all languages, with 34 average viewers. This audience centers on one main market, English (49% of observed watch time), and spreads across 3 tracked languages. The Polish and Japanese markets follow as well. 3 curated creators cover this game; the most-watched holds 49% of watch time. Within the Simulation category, it ranks 96th out of 635 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | World of Tanks | 24% | 1.8Mh |
| 2 | Palia | 5% | 405.7Kh |
| 3 | Mir Tankov | 5% | 389Kh |
| 4 | Disney Dreamlight Valley | 5% | 342.5Kh |
| 5 | Tomodachi Life: Living the Dream | 3% | 226.1Kh |
| 6 | Fortune Mill | 0% | 5.8Kh |
| 7 | Other games | 58% | 4.4Mh |
Cumulative audience
Audience footprint generated on this game · previous week
Time invested in this game the previous week
% time on this game (primary game)
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 470 viewers | 503 viewers | |
| 357 viewers | 523 viewers | |
| 189 viewers | 217 viewers |
Over the past week, Fortune Mill drew an average of 34 concurrent viewers on Twitch, across all languages, with a measured peak of 669 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Fortune Mill are witwix, Spartiatix, and のばまん. The full ranking, sortable by audience, activity or specialization, is further down this page.
Fortune Mill is watched mainly in English (49% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Fortune Mill on Twitch.
The publisher of Fortune Mill is not listed in the public data aggregated by Evoa.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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