
· GeoGuessr
Previous ISO week · cumulative audience
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 1.7K viewers | 1.9K viewers | |
| 1.3K viewers | 1.5K viewers | |
| 990 viewers | 1.5K viewers | |
| 913 viewers | 1.1K viewers | |
| 613 viewers | 926 viewers | |
| 517 viewers | 766 viewers | |
| 460 viewers | 764 viewers | |
| 457 viewers | 650 viewers | |
| 436 viewers | 545 viewers | |
| 419 viewers | 592 viewers |
58 more creators
The full ranking is available to PRO subscribers.
Over the past week, GeoGuessr was a major game on Twitch, across all languages, with 1.1K average viewers. Its audience is down 68% week over week. This audience is international and spreads across 9 tracked languages, led by English (34% of observed watch time). The Polish market follows. The game is carried by 68 curated creators, with audience spread evenly among them. Within the Puzzle category, it ranks 3rd out of 197 games observed the previous week.
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Over the past week, GeoGuessr drew an average of 1.1K concurrent viewers on Twitch, across all languages, with a measured peak of 7.7K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on GeoGuessr are LIRIK, Domingo, and Graf. The full ranking, sortable by audience, activity or specialization, is further down this page.
GeoGuessr is watched mainly in English (34% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.
Over the past week, GeoGuessr's audience is down 68% versus the previous week.
According to public data aggregated by Evoa, GeoGuessr is published by GeoGuessr.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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