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Giten Megami Tensei: Tokyo Mokushiroku
Giten Megami Tensei: Tokyo Mokushiroku

Giten Megami Tensei: Tokyo Mokushiroku

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

·

#551
rank among 1167 Uncategorized games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, Giten Megami Tensei: Tokyo Mokushiroku drew a confidential audience on Twitch, across all languages, with 1 average viewers. This audience concentrates on a single market, Japanese (100% of observed watch time). The game leans on a headline creator: the most-watched holds 100% of watch time, across 1 curated creator. Within the Uncategorized category, it ranks 551st out of 1167 games observed the previous week.

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Average audience
1
−41%vs prev. week
Peak audience
21
−30%vs prev. week
Hours watched
120h
−41%vs prev. week
Streams
3
−40%vs prev. week
Genre share
0%

Game audience

Language markets

Audience breakdown by language

Previous ISO week · average concurrent audience

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
JAJapanese121120h−41%
FRFrench000h—
ENEnglish000h—
ESSpanish000h—
PTPortuguese000h—
RURussian000h—
DEGerman000h—
ITItalian000h—
PLPolish000h—

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1ROBLOX20%1.7Mh
2QSMP10%901.6Kh
3HUNGER10%847.2Kh
4Rhythm Heaven Groove9%757.9Kh
5Streamer University5%458.4Kh
6Giten Megami Tensei: Tokyo Mokushiroku0%120h
7Other games45%3.9Mh

Creators to activate

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1積みゲー帝国
    積みゲー帝国JA
    Giten Megami Tensei: Tokyo Mokushiroku
    17 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1積みゲー帝国
    積みゲー帝国JA
    Giten Megami Tensei: Tokyo Mokushiroku
    7 h

Specialists

Identity

% time on this game (primary game)

  • 1積みゲー帝国
    積みゲー帝国JA
    Giten Megami Tensei: Tokyo Mokushiroku
    19%

Creators catalog · Giten Megami Tensei: Tokyo Mokushiroku · previous weekPRO

Creators catalog · Giten Megami Tensei: Tokyo Mokushiroku · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
積みゲー帝国積みゲー帝国 · JA
17 viewers21 viewers7 h120h19%−41%
1 result · Page 1 / 1PRO

Frequently asked questions

How many viewers does Giten Megami Tensei: Tokyo Mokushiroku draw on Twitch?▾

Over the past week, Giten Megami Tensei: Tokyo Mokushiroku drew an average of 1 concurrent viewers on Twitch, across all languages, with a measured peak of 21 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Giten Megami Tensei: Tokyo Mokushiroku?▾

Over the past week, the most-watched creators on Giten Megami Tensei: Tokyo Mokushiroku are 積みゲー帝国. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Giten Megami Tensei: Tokyo Mokushiroku watched?▾

Giten Megami Tensei: Tokyo Mokushiroku is watched mainly in Japanese (100% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.

Is Giten Megami Tensei: Tokyo Mokushiroku growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Giten Megami Tensei: Tokyo Mokushiroku on Twitch.

Who publishes Giten Megami Tensei: Tokyo Mokushiroku?▾

The publisher of Giten Megami Tensei: Tokyo Mokushiroku is not listed in the public data aggregated by Evoa.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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