
· Take-Two Interactive
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Grand Theft Auto V | 61% | 1.3Mh |
| 2 | Assassin's Creed Black Flag Resynced | 14% | 293.6Kh |
| 3 | I'm Only Sleeping | 8% | 160.6Kh |
| 4 | Red Dead Redemption II | 4% | 94.9Kh |
| 5 | Grand Theft Auto: San Andreas | 4% | 83.2Kh |
| 6 | Grand Theft Auto IV | 0% | 1.7Kh |
| 7 | Other games | 9% | 186.3Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 153 viewers | 191 viewers | |
| 111 viewers | 142 viewers | |
| 80 viewers | 137 viewers | |
| 64 viewers | 122 viewers | |
| 60 viewers | 82 viewers | |
| 51 viewers | 64 viewers | |
| 16 viewers | 28 viewers |
Over the past week, Grand Theft Auto IV was an established game on Twitch, across all languages, with 486 average viewers. Its audience is down 21% week over week. This audience centers on one main market, English (54% of observed watch time), and spreads across 9 tracked languages. The Spanish market follows. The game is carried by 30 curated creators, with audience spread evenly among them. Within the Adventure category, it ranks 15th out of 277 games observed the previous week.
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Over the past week, Grand Theft Auto IV drew an average of 486 concurrent viewers on Twitch, across all languages, with a measured peak of 14.8K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Grand Theft Auto IV are erobb221, nyanners, and Elina. The full ranking, sortable by audience, activity or specialization, is further down this page.
Grand Theft Auto IV is watched mainly in English (54% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.
Over the past week, Grand Theft Auto IV's audience is down 21% versus the previous week.
According to public data aggregated by Evoa, Grand Theft Auto IV is published by Take-Two Interactive.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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