
· Arc System Works
Over the past week, GUILTY GEAR -STRIVE- was an established game on Twitch, across all languages, with 448 average viewers. Its audience is down 15% week over week. This audience concentrates on a single market, English (80% of observed watch time). The Japanese market follows. The game is carried by 39 curated creators, with audience spread evenly among them. Within the Fighting category, it ranks 8th out of 92 games observed the previous week.
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Share of Portuguese audience over the global market
Last 30 days · Portuguese vs other markets
Previous ISO week · cumulative audience
Last 30 days · cumulative audience per day
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
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Over the past week, GUILTY GEAR -STRIVE- drew an average of 448 concurrent viewers on Twitch, across all languages, with a measured peak of 3K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on GUILTY GEAR -STRIVE- are TampaNeverSleeps, 生駒どぐらデビル, and Sajam. The full ranking, sortable by audience, activity or specialization, is further down this page.
GUILTY GEAR -STRIVE- is watched mainly in English (80% of observed watch time). Its audience spans 8 of the 9 languages tracked by Evoa in total.
Over the past week, GUILTY GEAR -STRIVE-'s audience is down 15% versus the previous week.
According to public data aggregated by Evoa, GUILTY GEAR -STRIVE- is published by Arc System Works.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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