
· UGC90
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Grand Theft Auto V | 58% | 11Mh |
| 2 | Assassin's Creed Black Flag Resynced | 15% | 2.7Mh |
| 3 | Sand: Raiders Of Sophie | 6% | 1Mh |
| 4 | Red Dead Redemption II | 4% | 807.9Kh |
| 5 | I'm Only Sleeping | 4% | 744.9Kh |
| 6 | Hold Your King | 0% | 8.6Kh |
| 7 | Other games | 13% | 2.5Mh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
2 more creators
The full ranking is available to PRO subscribers.
Over the past week, Hold Your King held a niche spot on Twitch, across all languages, with 51 average viewers. This audience centers on one main market, French (62% of observed watch time), and spreads across 3 tracked languages. The English and Russian markets follow as well. The game is carried by 1 curated creator, with audience spread evenly among them. Within the Adventure category, it ranks 45th out of 277 games observed the previous week.
Do you publish or represent Hold Your King? Activate this game on Evoa
Over the past week, Hold Your King drew an average of 51 concurrent viewers on Twitch, across all languages, with a measured peak of 5.3K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Hold Your King are Dangar, makataO, and jccaylen. The full ranking, sortable by audience, activity or specialization, is further down this page.
Hold Your King is watched mainly in French (62% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Hold Your King on Twitch.
According to public data aggregated by Evoa, Hold Your King is published by UGC90.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.
Get notified at launch.
Got a live project and want in now?
Get notified at launch.