
·
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Super Mario Maker 2 | 38% | 71.9Kh |
| 2 | New Super Mario Bros. Wii | 30% | 58.2Kh |
| 3 | Super Mario 64 | 12% | 22.6Kh |
| 4 | Super Mario Bros. Wonder | 6% | 10.7Kh |
| 5 | Pogostuck: Rage With Your Friends | 3% | 5.1Kh |
| 6 | Hollow Knight | 1% | 1.4Kh |
| 7 | Other games | 11% | 21.6Kh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 29 viewers | 40 viewers | |
| 26 viewers | 39 viewers |
Over the past week, Hollow Knight was an established game on Twitch, across all languages, with 592 average viewers. Its audience is down 16% week over week. This audience centers on one main market, English (57% of observed watch time), and spreads across 9 tracked languages. The Spanish market follows. The game is carried by 66 curated creators, with audience spread evenly among them. Within the Platformer category, it ranks 6th out of 251 games observed the previous week.
Do you publish or represent Hollow Knight? Activate this game on Evoa
Over the past week, Hollow Knight drew an average of 592 concurrent viewers on Twitch, across all languages, with a measured peak of 2.2K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Hollow Knight are Gigguk, mumusiraneitor, and cjya. The full ranking, sortable by audience, activity or specialization, is further down this page.
Hollow Knight is watched mainly in English (57% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.
Over the past week, Hollow Knight's audience is down 16% versus the previous week.
The publisher of Hollow Knight is not listed in the public data aggregated by Evoa.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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