
· HoYoverse
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Hearthstone | 19% | 327.9Kh |
| 2 | Heroes of Might and Magic III: The Restoration of Erathia | 16% | 286.7Kh |
| 3 | ARKNIGHTS: ENDFIELD | 6% | 108.5Kh |
| 4 | Warcraft III | 5% | 90.3Kh |
| 5 | Heroes of Might & Magic: Olden Era | 5% | 84.7Kh |
| 6 | Honkai: Nexus Anima | 0% | 183h |
| 7 | Other games | 49% | 853.6Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 577 viewers | 601 viewers | |
| 420 viewers | 646 viewers | |
| 107 viewers | 146 viewers | |
| 73 viewers | 88 viewers |
Over the past week, Honkai: Nexus Anima held a niche spot on Twitch, across all languages, with 50 average viewers. This audience centers on one main market, French (52% of observed watch time), and spreads across 3 tracked languages. The English market follows. 6 curated creators cover this game; the most-watched holds 32% of watch time. Within the Strategy category, it ranks 120th out of 777 games observed the previous week.
Do you publish or represent Honkai: Nexus Anima? Activate this game on Evoa
Over the past week, Honkai: Nexus Anima drew an average of 50 concurrent viewers on Twitch, across all languages, with a measured peak of 842 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Honkai: Nexus Anima are Zy0xxx, Sweetily, and MrPokke. The full ranking, sortable by audience, activity or specialization, is further down this page.
Honkai: Nexus Anima is watched mainly in French (52% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Honkai: Nexus Anima on Twitch.
According to public data aggregated by Evoa, Honkai: Nexus Anima is published by HoYoverse.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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