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© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
Japan Stigmatized Property
Japan Stigmatized Property

Japan Stigmatized Property

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

·

#337
rank among 633 Simulation games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, Japan Stigmatized Property drew a confidential audience on Twitch, across all languages, with 1 average viewers. This audience concentrates on a single market, Japanese (100% of observed watch time). The game leans on a headline creator: the most-watched holds 55% of watch time, across 1 curated creator. Within the Simulation category, it ranks 337th out of 633 games observed the previous week.

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Average audience
1
−21%vs prev. week
Peak audience
98
+42%vs prev. week
Hours watched
240h
−21%vs prev. week
Streams
4
stablevs prev. week
Genre share
0%

Game audience

Language markets

Audience breakdown by language

Previous ISO week · average concurrent audience

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
JAJapanese198240h−21%
FRFrench000h—
ENEnglish000h—
ESSpanish000h—
PTPortuguese000h—
RURussian000h—
DEGerman000h—
ITItalian000h—
PLPolish000h—

Language breakdown over time

Average concurrent audience

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1World of Tanks24%1.8Mh
2Palia5%405.7Kh
3Mir Tankov5%389Kh
4Disney Dreamlight Valley5%342.5Kh
5Tomodachi Life: Living the Dream3%226.1Kh
6Japan Stigmatized Property0%240h
7Other games58%4.4Mh

Positioning over time

Last 30 days · cumulative audience per day

Creators to activate

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1鮮豆千緒
    鮮豆千緒JA
    Japan Stigmatized Property
    26 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1鮮豆千緒
    鮮豆千緒JA
    Japan Stigmatized Property
    5 h

Specialists

Identity

% time on this game (primary game)

No specialists yet (10h+ streamed required).

Creators catalog · Japan Stigmatized Property · previous weekPRO

Creators catalog · Japan Stigmatized Property · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
鮮豆千緒鮮豆千緒 · JA
26 viewers29 viewers5 h132h29%—
1 result · Page 1 / 1PRO

Frequently asked questions

How many viewers does Japan Stigmatized Property draw on Twitch?▾

Over the past week, Japan Stigmatized Property drew an average of 1 concurrent viewers on Twitch, across all languages, with a measured peak of 98 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Japan Stigmatized Property?▾

Over the past week, the most-watched creators on Japan Stigmatized Property are 鮮豆千緒. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Japan Stigmatized Property watched?▾

Japan Stigmatized Property is watched mainly in Japanese (100% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.

Is Japan Stigmatized Property growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Japan Stigmatized Property on Twitch.

Who publishes Japan Stigmatized Property?▾

The publisher of Japan Stigmatized Property is not listed in the public data aggregated by Evoa.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

Evoa
Games
Simulation
Simulation
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