
· Nintendo
Over the past week, Mario Kart Wii drew a confidential audience on Twitch, across all languages, with 3 average viewers. This audience centers on one main market, Italian (50% of observed watch time), and spreads across 2 tracked languages. The Spanish market follows. 1 curated creator cover this game; the most-watched holds 43% of watch time. Within the Racing category, it ranks 51st out of 122 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Forza Horizon 6 | 22% | 311.6Kh |
| 2 | Trackmania | 19% | 270.2Kh |
| 3 | Mario Kart World | 11% | 148.6Kh |
| 4 | F1 25 | 7% | 102.2Kh |
| 5 | Le Mans Ultimate | 7% | 96.3Kh |
| 6 | Mario Kart Wii | 0% | 545h |
| 7 | Other games | 33% | 467.5Kh |
Audience footprint generated on this game · previous week
Time invested in this game the previous week
% time on this game (primary game)
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 79 viewers | 92 viewers |
Over the past week, Mario Kart Wii drew an average of 3 concurrent viewers on Twitch, across all languages, with a measured peak of 92 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Mario Kart Wii are francesconigris. The full ranking, sortable by audience, activity or specialization, is further down this page.
Mario Kart Wii is watched mainly in Italian (50% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Mario Kart Wii on Twitch.
According to public data aggregated by Evoa, Mario Kart Wii is published by Nintendo.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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