
· Sony Interactive Entertainment
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Grand Theft Auto V | 65% | 740.6Kh |
| 2 | I'm Only Sleeping | 9% | 96.5Kh |
| 3 | Red Dead Redemption II | 7% | 79Kh |
| 4 | Assassin's Creed Black Flag Resynced | 7% | 75Kh |
| 5 | Wreck Runners | 3% | 32.1Kh |
| 6 | Marvel's Spider-Man | 0% | 486h |
| 7 | Other games | 9% | 107.2Kh |
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 25 viewers | 34 viewers |
Over the past week, Marvel's Spider-Man held a niche spot on Twitch, across all languages, with 7 average viewers. This audience is international and spreads across 3 tracked languages, led by Portuguese (41% of observed watch time). The English and French markets follow as well. The game is carried by 1 curated creator, with audience spread evenly among them. Within the Adventure category, it ranks 91st out of 277 games observed the previous week.
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Over the past week, Marvel's Spider-Man drew an average of 7 concurrent viewers on Twitch, across all languages, with a measured peak of 325 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Marvel's Spider-Man are GronkhTV, MarcDeezyy, and Xande. The full ranking, sortable by audience, activity or specialization, is further down this page.
Marvel's Spider-Man is watched mainly in Portuguese (41% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Marvel's Spider-Man on Twitch.
According to public data aggregated by Evoa, Marvel's Spider-Man is published by Sony Interactive Entertainment.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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