
· Toplitz Productions
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | World of Tanks | 17% | 1.6Mh |
| 2 | Welcome to the Game III | 16% | 1.5Mh |
| 3 | Funnel Runners | 7% | 676.9Kh |
| 4 | Mir Tankov | 4% | 404.5Kh |
| 5 | The Sims 4 | 4% | 323Kh |
| 6 | Medieval Dynasty | 0% | 6.2Kh |
| 7 | Other games | 51% | 4.7Mh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 128 viewers | 182 viewers | |
| 108 viewers | 117 viewers | |
| 97 viewers | 100 viewers | |
| 83 viewers | 111 viewers | |
| 74 viewers | 97 viewers | |
| 62 viewers | 96 viewers | |
| 55 viewers | 100 viewers | |
| 39 viewers | 69 viewers |
Over the past week, Medieval Dynasty held a niche spot on Twitch, across all languages, with 37 average viewers. This audience centers on one main market, Russian (47% of observed watch time), and spreads across 5 tracked languages. The German market follows. The game is carried by 2 curated creators, with audience spread evenly among them. Within the Simulation category, it ranks 87th out of 636 games observed the previous week.
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Over the past week, Medieval Dynasty drew an average of 37 concurrent viewers on Twitch, across all languages, with a measured peak of 1.8K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Medieval Dynasty are vytorw0lff, Thoryn_derHexer, and gagarin_goo. The full ranking, sortable by audience, activity or specialization, is further down this page.
Medieval Dynasty is watched mainly in Russian (47% of observed watch time). Its audience spans 5 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Medieval Dynasty on Twitch.
According to public data aggregated by Evoa, Medieval Dynasty is published by Toplitz Productions.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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