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Metal Gear Solid V: The Phantom Pain
Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V: The Phantom Pain

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.SteamPlayer data currently observed on Steam for this game.

· Konami

#117
rank among 627 FPS games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, Metal Gear Solid V: The Phantom Pain held a niche spot on Twitch, across all languages, with 38 average viewers. This audience concentrates on a single market, English (100% of observed watch time). The game leans on a headline creator: the most-watched holds 100% of watch time, across 1 curated creator. Within the FPS category, it ranks 117th out of 627 games observed the previous week.

Do you publish or represent Metal Gear Solid V: The Phantom Pain? Activate this game on Evoa

Average audience
38
−28%vs prev. week
Peak audience
1.4K
+77%vs prev. week
Hours watched
6.5Kh
−28%vs prev. week
Streams
7
+17%vs prev. week
Genre share
0%

Game audience

Language markets

Audience breakdown by language

Previous ISO week · average concurrent audience

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
ENEnglish381.4K6.4Kh−28%
ITItalian0310h+150%
FRFrench059h—
DEGerman012h—
ESSpanish000h—
PTPortuguese000h—
RURussian000h—
JAJapanese000h—
PLPolish000h—

Language breakdown over time

Average concurrent audience

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Valorant20%12Mh
2Counter-Strike 217%9.8Mh
3Marvel Rivals11%6.4Mh
4Warframe8%4.5Mh
5Overwatch7%4.3Mh
6Metal Gear Solid V: The Phantom Pain0%6.5Kh
7Other games37%21.9Mh

Positioning over time

Last 30 days · cumulative audience per day

Creators to activate

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1sneakylol
    sneakylolEN
    Metal Gear Solid V: The Phantom Pain
    805 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1sneakylol
    sneakylolEN
    Metal Gear Solid V: The Phantom Pain
    8 h

Specialists

Identity

% time on this game (primary game)

No specialists yet (10h+ streamed required).

Creators catalog · Metal Gear Solid V: The Phantom Pain · previous weekPRO

Creators catalog · Metal Gear Solid V: The Phantom Pain · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
sneakylolsneakylol · EN
805 viewers1.4K viewers8 h6.4Kh9%−28%
1 result · Page 1 / 1PRO

Frequently asked questions

How many viewers does Metal Gear Solid V: The Phantom Pain draw on Twitch?▾

Over the past week, Metal Gear Solid V: The Phantom Pain drew an average of 38 concurrent viewers on Twitch, across all languages, with a measured peak of 1.4K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Metal Gear Solid V: The Phantom Pain?▾

Over the past week, the most-watched creators on Metal Gear Solid V: The Phantom Pain are sneakylol. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Metal Gear Solid V: The Phantom Pain watched?▾

Metal Gear Solid V: The Phantom Pain is watched mainly in English (100% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.

Is Metal Gear Solid V: The Phantom Pain growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Metal Gear Solid V: The Phantom Pain on Twitch.

Who publishes Metal Gear Solid V: The Phantom Pain?▾

According to public data aggregated by Evoa, Metal Gear Solid V: The Phantom Pain is published by Konami.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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