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Metaphor: ReFantazio
Metaphor: ReFantazio

Metaphor: ReFantazio

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.SteamPlayer data currently observed on Steam for this game.

· Atlus

#44
rank among 199 Strategy games · previous week
  • Audience
  • Markets
  • Competition
  • Creators
Average audience
8
+176%vs prev. week
Peak audience
184
+360%vs prev. week
Hours watched
1.4Kh
+176%vs prev. week
Streams
89
+39%vs prev. week
Genre share
0%

Audience

PRO

Japanese dominance Data currently observed on Twitch. Other platforms will be integrated progressively.

Audience breakdown by language

Share of Japanese audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
JAJapanese81841.4Kh+176%
ENEnglish461967.7Kh−24%
PTPortuguese230380h+40%
ESSpanish220377h−27%
FRFrench223271h−5%
RURussian137249h−29%
DEGerman120138h−5%
ITItalian0642h−25%
PLPolish0116h+700%
+6Other languages435710h—

Competitive positioning Data currently observed on Twitch. Other platforms will be integrated progressively.

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Shadowverse: Worlds Beyond26%316.5Kh
2Romancing SaGa 2: Revenge of the Seven18%223.2Kh
3Dokapon Kingdom: Connect9%116Kh
4Goose Goose Duck9%112.9Kh
5Teamfight Tactics8%95.5Kh
6Metaphor: ReFantazio0%1.4Kh
7Other games30%365.5Kh

Creators to activate Data currently observed on Twitch. Other platforms will be integrated progressively.

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1暁月ホタル
    暁月ホタルJA
    Metaphor: ReFantazio
    150 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1暁月ホタル
    暁月ホタルJA
    Metaphor: ReFantazio
    4 h

Specialists

Identity

% time on this game (primary game)

No specialists yet (10h+ streamed required).

Creators catalog · Metaphor: ReFantazio · previous weekData currently observed on Twitch. Other platforms will be integrated progressively.PRO

Creators catalog · Metaphor: ReFantazio · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
暁月ホタル暁月ホタル · JA
150 viewers193 viewers4 h600h11%—
1 result · Page 1 / 1PRO

Market read

▾

Over the past week, Metaphor: ReFantazio held a niche spot on Twitch, across all languages, with 67 average viewers. This audience concentrates on a single market, English (69% of observed watch time). The Japanese market follows. The game is carried by 8 curated creators, with audience spread evenly among them. Within the Strategy category, it ranks 103rd out of 769 games observed the previous week.

Do you publish or represent Metaphor: ReFantazio? Activate this game on Evoa

Frequently asked questions

How many viewers does Metaphor: ReFantazio draw on Twitch?▾

Over the past week, Metaphor: ReFantazio drew an average of 67 concurrent viewers on Twitch, across all languages, with a measured peak of 246 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Metaphor: ReFantazio?▾

Over the past week, the most-watched creators on Metaphor: ReFantazio are 暁月ホタル, AndreiaHerz, and ZorDonOfDoom. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Metaphor: ReFantazio watched?▾

Metaphor: ReFantazio is watched mainly in English (69% of observed watch time). Its audience spans 7 of the 9 languages tracked by Evoa in total.

Is Metaphor: ReFantazio growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Metaphor: ReFantazio on Twitch.

Who publishes Metaphor: ReFantazio?▾

According to public data aggregated by Evoa, Metaphor: ReFantazio is published by Atlus.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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