
· Ka Sheng
Over the past week, Mortal Kombat 3 held a niche spot on Twitch, across all languages, with 32 average viewers. This audience concentrates on a single market, Russian (100% of observed watch time). Within the Fighting category, it ranks 19th out of 93 games observed the previous week.
Do you publish or represent Mortal Kombat 3? Activate this game on Evoa
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Street Fighter 6 | 51% | 1.3Mh |
| 2 | TEKKEN 8 | 11% | 297.1Kh |
| 3 | Fatal Fury: City of the Wolves | 6% | 153.2Kh |
| 4 | DEAD OR ALIVE 6 Last Round | 5% | 129.4Kh |
| 5 | Brawlhalla | 5% | 123.3Kh |
| 6 | Mortal Kombat 3 | 0% | 5.4Kh |
| 7 | Other games | 22% | 576.2Kh |
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
no results
Over the past week, Mortal Kombat 3 drew an average of 32 concurrent viewers on Twitch, across all languages, with a measured peak of 2.7K viewers. These figures reflect the game's audience across all channels, not a single creator's.
No Evoa-curated creator streamed Mortal Kombat 3 over the past week.
Mortal Kombat 3 is watched mainly in Russian (100% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Mortal Kombat 3 on Twitch.
According to public data aggregated by Evoa, Mortal Kombat 3 is published by Ka Sheng.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.
Get notified at launch.
Got a live project and want in now?
Get notified at launch.