evoa
Explore
GamesExplore the market by gameCreatorsFind and contact your game's creators
Solutions
Data IntelligenceFor the gaming industryCreator CRMFor your gaming influenceCampaignsTo promote your games
Pricing
evoa
evoa

Gaming ecosystem intelligence.

Public data, market intelligence and professional tools for creators, indies, studios and agencies.

Explore

  • Games
  • Creators

Solutions

  • Data Intelligence
  • Creator CRM
  • Campaigns

Company

  • About
  • Pricing
  • Contact
© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
Mortal Shell II
Mortal Shell II

Mortal Shell II

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· Playstack

#154
rank among 259 RPG games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, Mortal Shell II held a niche spot on Twitch, across all languages, with 24 average viewers. This audience is international and spreads across 5 tracked languages, led by Russian (38% of observed watch time). The English and German markets follow as well. The game is carried by 6 curated creators, with audience spread evenly among them. Within the RPG category, it ranks 138th out of 609 games observed the previous week.

Do you publish or represent Mortal Shell II? Activate this game on Evoa

Average audience
1
−20%vs prev. week
Peak audience
18
+64%vs prev. week
Hours watched
85h
−20%vs prev. week
Streams
9
−10%vs prev. week
Genre share
0%

Game audience

French dominance

Audience breakdown by language

Share of French audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
FRFrench11885h−20%
RURussian91641.6Kh−74%
ENEnglish7821.2Kh−32%
DEGerman4288637h−97%
ESSpanish258331h+36%
PLPolish01662h−64%
PTPortuguese0332h−84%
ITItalian0429h−46%
JAJapanese0426h+420%
+5Other languages12692h—

Language breakdown over time

Last 30 days · French vs other markets

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1ELDEN RING13%94.5Kh
2NTE: Neverness to Everness10%71.9Kh
3The Elder Scrolls V: Skyrim - Special Edition9%64.3Kh
4Genshin Impact6%41.6Kh
5Echoes of Aincrad5%38.2Kh
6Mortal Shell II0%85h
7Other games57%417.8Kh

Positioning over time

Last 30 days · cumulative audience per day

Creators catalog · Mortal Shell II · previous week

Creators catalog · Mortal Shell II · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
No creators on this game the previous week. Browse the full catalog: /creators

no results

Frequently asked questions

How many viewers does Mortal Shell II draw on Twitch?▾

Over the past week, Mortal Shell II drew an average of 24 concurrent viewers on Twitch, across all languages, with a measured peak of 302 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Mortal Shell II?▾

Over the past week, the most-watched creators on Mortal Shell II are DAVlDFlSHER, sunbro, and timurka53. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Mortal Shell II watched?▾

Mortal Shell II is watched mainly in Russian (38% of observed watch time). Its audience spans 5 of the 9 languages tracked by Evoa in total.

Is Mortal Shell II growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Mortal Shell II on Twitch.

Who publishes Mortal Shell II?▾

According to public data aggregated by Evoa, Mortal Shell II is published by Playstack.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

Evoa
Games
RPG
RPG
frenesptderuitjapl
Early access · Private beta

Take control of your gaming influence.

Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.

47,601 tracked creators9 languages, equal depthTwitch+Steam, live
Private betaInvite-only · now
Public betaOpens Q3 2026

Studios & agencies

B2B

Get notified at launch.

Got a live project and want in now? Request early access →


Creators

Waitlist

Get notified at launch.