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NARAKA: BLADEPOINT
NARAKA: BLADEPOINT

NARAKA: BLADEPOINT

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· NetEase Games Montréal

#8
rank among 16 Battle Royale games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, NARAKA: BLADEPOINT was a major game on Twitch, across all languages, with 1.4K average viewers. Its audience is down 17% week over week. This audience concentrates on a single market, English (75% of observed watch time). The game is carried by 55 curated creators, with audience spread evenly among them. Within the Battle Royale category, it ranks 7th out of 39 games observed the previous week.

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Average audience
7
−19%vs prev. week
Peak audience
180
+40%vs prev. week
Hours watched
1.2Kh
−19%vs prev. week
Streams
22
+22%vs prev. week
Genre share
1%
−50%vs prev. week

Game audience

Polish dominance

Audience breakdown by language

Share of Polish audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
PLPolish71801.2Kh−19%
ENEnglish1.1K9.5K183.2Kh−23%
ESSpanish11377618.9Kh+5%
RURussian571819.6Kh+10%
DEGerman8631.3Kh+13%
PTPortuguese7661.1Kh−80%
FRFrench538824h−13%
JAJapanese215387h+2%
ITItalian028h+150%
+13Other languages1584.9K26.5Kh—

Language breakdown over time

Last 30 days · Polish vs other markets

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Fortnite60%73.3Kh
2Call of Duty: Warzone11%13.5Kh
3Apex Legends10%12Kh
4PUBG: BATTLEGROUNDS10%11.6Kh
5Marbles on Stream4%4.7Kh
6NARAKA: BLADEPOINT1%1.2Kh
7Other games4%4.9Kh

Positioning over time

Last 30 days · cumulative audience per day

Creators to activate

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1LosiuGra
    LosiuGraPL
    NARAKA: BLADEPOINT
    124 viewers
  • 2MrSetoKami
    MrSetoKamiPL
    NARAKA: BLADEPOINT
    104 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1LosiuGra
    LosiuGraPL
    NARAKA: BLADEPOINT
    6 h
  • 2MrSetoKami
    MrSetoKamiPL
    NARAKA: BLADEPOINT
    4 h

Specialists

Identity

% time on this game (primary game)

No specialists yet (10h+ streamed required).

Creators catalog · NARAKA: BLADEPOINT · previous weekPRO

Creators catalog · NARAKA: BLADEPOINT · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
LosiuGraLosiuGra · PL
124 viewers180 viewers6 h742h15%−22%
MrSetoKamiMrSetoKami · PL
104 viewers158 viewers4 h415h13%−15%
2 results · Page 1 / 1PRO

Frequently asked questions

How many viewers does NARAKA: BLADEPOINT draw on Twitch?▾

Over the past week, NARAKA: BLADEPOINT drew an average of 1.4K concurrent viewers on Twitch, across all languages, with a measured peak of 9.7K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for NARAKA: BLADEPOINT?▾

Over the past week, the most-watched creators on NARAKA: BLADEPOINT are Shylily, MichiMochievee, and Kenji. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is NARAKA: BLADEPOINT watched?▾

NARAKA: BLADEPOINT is watched mainly in English (75% of observed watch time). Its audience spans 8 of the 9 languages tracked by Evoa in total.

Is NARAKA: BLADEPOINT growing on Twitch?▾

Over the past week, NARAKA: BLADEPOINT's audience is down 17% versus the previous week.

Who publishes NARAKA: BLADEPOINT?▾

According to public data aggregated by Evoa, NARAKA: BLADEPOINT is published by NetEase Games Montréal.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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