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Naruto Shippuden: Ultimate Ninja Storm 4
Naruto Shippuden: Ultimate Ninja Storm 4

Naruto Shippuden: Ultimate Ninja Storm 4

Twitch

· Bandai Namco Entertainment

#20
rank among 113 Fighting games · previous week
  • Audience
  • Markets
  • Competition
  • Creators
Average audience
25
+34625%vs prev. week
Peak audience
1K
+8458%vs prev. week
Hours watched
4.2Kh
+34625%vs prev. week
Streams
2
+100%vs prev. week
Genre share
0%

Audience

Language markets

Audience breakdown by language

Previous ISO week · average concurrent audience

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
RURussian211K3.5Kh—
ENEnglish4691691h—
FRFrench000h—
ESSpanish000h—
PTPortuguese000h—
DEGerman000h—
JAJapanese000h—
ITItalian000h—
PLPolish000h—

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Street Fighter 636%753.5Kh
2TEKKEN 813%276.8Kh
3Super Smash Bros. Ultimate13%271.7Kh
4MORDHAU8%175.1Kh
5Brawlhalla6%121.3Kh
6Naruto Shippuden: Ultimate Ninja Storm 40%4.2Kh
7Other games23%491.1Kh

Top Naruto Shippuden: Ultimate Ninja Storm 4 streamers

1M3M

TOP AUDIENCE

Audience

Ranked by average audience on this game

  • 1Terablade
    TerabladeRU
    Naruto Shippuden: Ultimate Ninja Storm 4
    869 viewers
  • 2LobizGamer
    LobizGamerPT
    Naruto Shippuden: Ultimate Ninja Storm 4
    33 viewers

TOP ACTIVITY

Hours streamed

Ranked by hours streamed on this game

  • 1LobizGamer
    LobizGamerPT
    Naruto Shippuden: Ultimate Ninja Storm 4
    5 h
  • 2Terablade
    TerabladeRU
    Naruto Shippuden: Ultimate Ninja Storm 4
    4 h

TOP SPECIALISTS

Percentage

Ranked by % of time on this game

No specialists yet (10h+ on this game required).

Active creators on Naruto Shippuden: Ultimate Ninja Storm 4

Active creators on Naruto Shippuden: Ultimate Ninja Storm 4
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on game
TerabladeTerablade · RU
869 viewers1K viewers4 h3.5Kh6%
LobizGamerLobizGamer · PT
33 viewers48 viewers5 h166h4%
2 results · Page 1 / 1PRO

Market read

▾

Over the past week, Naruto Shippuden: Ultimate Ninja Storm 4 held a niche spot on Twitch, across all languages, with 25 average viewers. This audience concentrates on a single market, Russian (83% of observed watch time). The English market follows. The game leans on a headline creator: the most-watched holds 83% of watch time, across 1 curated creator. Within the Fighting category, it ranks 20th out of 113 games observed the previous week.

Do you publish or represent Naruto Shippuden: Ultimate Ninja Storm 4? Activate this game on Evoa

Frequently asked questions

How many viewers does Naruto Shippuden: Ultimate Ninja Storm 4 draw on Twitch?▾

Over the past week, Naruto Shippuden: Ultimate Ninja Storm 4 drew an average of 25 concurrent viewers on Twitch, across all languages, with a measured peak of 1K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Naruto Shippuden: Ultimate Ninja Storm 4?▾

Recently, the most-watched creators on Naruto Shippuden: Ultimate Ninja Storm 4 are Terablade and LobizGamer. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Naruto Shippuden: Ultimate Ninja Storm 4 watched?▾

Naruto Shippuden: Ultimate Ninja Storm 4 is watched mainly in Russian (83% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.

Is Naruto Shippuden: Ultimate Ninja Storm 4 growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Naruto Shippuden: Ultimate Ninja Storm 4 on Twitch.

Who publishes Naruto Shippuden: Ultimate Ninja Storm 4?▾

According to public data aggregated by Evoa, Naruto Shippuden: Ultimate Ninja Storm 4 is published by Bandai Namco Entertainment.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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