
· Nintendo
Over the past week, Super Smash Bros. Ultimate was an established game on Twitch, across all languages, with 613 average viewers. Its audience held steady week over week. This audience centers on one main market, English (63% of observed watch time), and spreads across 7 tracked languages. The Japanese market follows. The game is carried by 49 curated creators, with audience spread evenly among them. Within the Fighting category, it ranks 6th out of 93 games observed the previous week.
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Previous ISO week · average concurrent audience
Last 30 days · average concurrent audience per day
Previous ISO week · cumulative audience
Last 30 days · cumulative audience per day
Audience footprint generated on this game · previous week
7 more creators
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Time invested in this game the previous week
7 more creators
The full ranking is available to PRO subscribers.
% time on this game (primary game)
7 more creators
The full ranking is available to PRO subscribers.
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 453 viewers | 694 viewers | |
| 221 viewers | 282 viewers | |
| 208 viewers | 405 viewers | |
| 190 viewers | 402 viewers | |
| 182 viewers | 255 viewers | |
| 180 viewers | 367 viewers | |
| 120 viewers | 195 viewers | |
| 112 viewers | 140 viewers | |
| 111 viewers | 160 viewers | |
| 111 viewers | 124 viewers |
39 more creators
The full ranking is available to PRO subscribers.
Over the past week, Super Smash Bros. Ultimate drew an average of 613 concurrent viewers on Twitch, across all languages, with a measured peak of 2.9K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Super Smash Bros. Ultimate are Hungrybox, EEvisu, and mkleossb. The full ranking, sortable by audience, activity or specialization, is further down this page.
Super Smash Bros. Ultimate is watched mainly in English (63% of observed watch time). Its audience spans 7 of the 9 languages tracked by Evoa in total.
Over the past week, Super Smash Bros. Ultimate's audience held steady versus the previous week.
According to public data aggregated by Evoa, Super Smash Bros. Ultimate is published by Nintendo.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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