
· Electronic Arts
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Forza Horizon 6 | 22% | 311.6Kh |
| 2 | Trackmania | 19% | 270.2Kh |
| 3 | Mario Kart World | 11% | 148.6Kh |
| 4 | F1 25 | 7% | 102.2Kh |
| 5 | Le Mans Ultimate | 7% | 96.3Kh |
| 6 | Need for Speed: Underground 2 | 0% | 1.8Kh |
| 7 | Other games | 33% | 466.3Kh |
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
no results
Over the past week, Need for Speed: Underground 2 held a niche spot on Twitch, across all languages, with 11 average viewers. This audience concentrates on a single market, English (79% of observed watch time). The Russian market follows. Within the Racing category, it ranks 38th out of 122 games observed the previous week.
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Over the past week, Need for Speed: Underground 2 drew an average of 11 concurrent viewers on Twitch, across all languages, with a measured peak of 709 viewers. These figures reflect the game's audience across all channels, not a single creator's.
No Evoa-curated creator streamed Need for Speed: Underground 2 over the past week.
Need for Speed: Underground 2 is watched mainly in English (79% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Need for Speed: Underground 2 on Twitch.
According to public data aggregated by Evoa, Need for Speed: Underground 2 is published by Electronic Arts.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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