
· Wemade Co Ltd
Over the past week, Night Crows drew a confidential audience on Twitch, across all languages, with 2 average viewers. This audience concentrates on a single market, Portuguese (98% of observed watch time). 2 curated creators cover this game; the most-watched holds 30% of watch time. Within the MMO category, it ranks 64th out of 114 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | World of Warcraft | 28% | 3.3Mh |
| 2 | Path of Exile 2 | 12% | 1.4Mh |
| 3 | Tibia | 10% | 1.2Mh |
| 4 | Old School RuneScape | 9% | 1.1Mh |
| 5 | Albion Online | 8% | 984.4Kh |
| 6 | Night Crows | 0% | 312h |
| 7 | Other games | 33% | 3.9Mh |
Audience footprint generated on this game · previous week
Time invested in this game the previous week
% time on this game (primary game)
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 32 viewers | 37 viewers | |
| 24 viewers | 31 viewers |
Over the past week, Night Crows drew an average of 2 concurrent viewers on Twitch, across all languages, with a measured peak of 56 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Night Crows are antagonistafx and emo_velho. The full ranking, sortable by audience, activity or specialization, is further down this page.
Night Crows is watched mainly in Portuguese (98% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Night Crows on Twitch.
According to public data aggregated by Evoa, Night Crows is published by Wemade Co Ltd.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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