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© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
OPUS: Prism Peak
OPUS: Prism Peak

OPUS: Prism Peak

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· Shueisha Games

#52
rank among 315 Adventure games · previous week
  • Audience
  • Markets
  • Competition
  • Creators
Average audience
39
+48%vs prev. week
Peak audience
755
−29%vs prev. week
Hours watched
6.6Kh
+48%vs prev. week
Streams
4
+300%vs prev. week
Genre share
0%

Audience

Language markets Data currently observed on Twitch. Other platforms will be integrated progressively.

Audience breakdown by language

Previous ISO week · average concurrent audience

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
JAJapanese257144.3Kh—
ENEnglish137552.2Kh−50%
DEGerman176132h—
FRFrench000h—
ESSpanish000h—
PTPortuguese000h—
RURussian000h—
ITItalian000h—
PLPolish000h—

Competitive positioning Data currently observed on Twitch. Other platforms will be integrated progressively.

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Grand Theft Auto V52%12.6Mh
2Assassin's Creed Black Flag Resynced24%5.7Mh
3Sand: Raiders Of Sophie6%1.4Mh
4I'm Only Sleeping3%786.1Kh
5Red Dead Redemption II2%546.6Kh
6OPUS: Prism Peak0%6.6Kh
7Other games12%2.9Mh

Creators to activate Data currently observed on Twitch. Other platforms will be integrated progressively.

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1Kastaclysm
    KastaclysmEN
    OPUS: Prism Peak
    742 viewers
  • 2えびぃの
    えびぃのJA
    OPUS: Prism Peak
    426 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1えびぃの
    えびぃのJA
    OPUS: Prism Peak
    10 h
  • 2Kastaclysm
    KastaclysmEN
    OPUS: Prism Peak
    3 h

Specialists

Identity

% time on this game (primary game)

No specialists yet (10h+ streamed required).

Creators catalog · OPUS: Prism Peak · previous weekData currently observed on Twitch. Other platforms will be integrated progressively.PRO

Creators catalog · OPUS: Prism Peak · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
KastaclysmKastaclysm · EN
742 viewers755 viewers3 h2.2Kh11%−50%
えびぃのえびぃの · JA
426 viewers714 viewers10 h4.3Kh21%—
2 results · Page 1 / 1PRO

Market read

▾

Over the past week, OPUS: Prism Peak held a niche spot on Twitch, across all languages, with 39 average viewers. This audience centers on one main market, Japanese (64% of observed watch time), and spreads across 3 tracked languages. The English market follows. The game leans on a headline creator: the most-watched holds 64% of watch time, across 2 curated creators. Within the Adventure category, it ranks 52nd out of 315 games observed the previous week.

Do you publish or represent OPUS: Prism Peak? Activate this game on Evoa

Frequently asked questions

How many viewers does OPUS: Prism Peak draw on Twitch?▾

Over the past week, OPUS: Prism Peak drew an average of 39 concurrent viewers on Twitch, across all languages, with a measured peak of 755 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for OPUS: Prism Peak?▾

Over the past week, the most-watched creators on OPUS: Prism Peak are Kastaclysm and えびぃの. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is OPUS: Prism Peak watched?▾

OPUS: Prism Peak is watched mainly in Japanese (64% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.

Is OPUS: Prism Peak growing on Twitch?▾

There is not enough history yet to establish a reliable trend for OPUS: Prism Peak on Twitch.

Who publishes OPUS: Prism Peak?▾

According to public data aggregated by Evoa, OPUS: Prism Peak is published by Shueisha Games.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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