
· Source Technology
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | ELDEN RING | 19% | 114.8Kh |
| 2 | The Elder Scrolls V: Skyrim - Special Edition | 12% | 69Kh |
| 3 | Diablo IV | 6% | 35.1Kh |
| 4 | Genshin Impact | 5% | 31.8Kh |
| 5 | Echoes of Aincrad | 4% | 25.4Kh |
| 6 | Party Animals | 0% | 157h |
| 7 | Other games | 53% | 315.7Kh |
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 74 viewers | 93 viewers |
Over the past week, Party Animals held a niche spot on Twitch, across all languages, with 91 average viewers. This audience concentrates on a single market, English (85% of observed watch time). The game is carried by 4 curated creators, with audience spread evenly among them. Within the RPG category, it ranks 72nd out of 590 games observed the previous week.
Do you publish or represent Party Animals? Activate this game on Evoa
Over the past week, Party Animals drew an average of 91 concurrent viewers on Twitch, across all languages, with a measured peak of 12.2K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Party Animals are lydiaviolet, Sneegsnag, and MoxTales. The full ranking, sortable by audience, activity or specialization, is further down this page.
Party Animals is watched mainly in English (85% of observed watch time). Its audience spans 5 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Party Animals on Twitch.
According to public data aggregated by Evoa, Party Animals is published by Source Technology.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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