
· Grinding Gear Games
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Albion Online | 46% | 291.5Kh |
| 2 | World of Warcraft | 13% | 84.3Kh |
| 3 | Tibia | 12% | 78.7Kh |
| 4 | Star Citizen | 7% | 41.5Kh |
| 5 | Path of Exile 2 | 3% | 16.7Kh |
| 6 | Other games | 19% | 120.9Kh |
Audience footprint generated on this game
Time invested in this game
% of stream time spent on this game
15 more creators
The full ranking is available to PRO subscribers.
Over the past week, Path of Exile 2 was a major game on Twitch, across all languages, with 3.9K average viewers. Its audience is down 53% week over week. This audience centers on one main market, English (63% of observed watch time), and spreads across 9 tracked languages. The Russian market follows. The game is carried by 222 curated creators, with audience spread evenly among them. Within the MMO category, it ranks 6th out of 108 games observed the previous week.
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Over the past week, Path of Exile 2 drew an average of 3.9K concurrent viewers on Twitch, across all languages, with a measured peak of 10.7K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Path of Exile 2 are Quin69, fubgun, and AvoidingThePuddle. The full ranking, sortable by audience, activity or specialization, is further down this page.
Path of Exile 2 is watched mainly in English (63% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.
Over the past week, Path of Exile 2's audience is down 53% versus the previous week.
According to public data aggregated by Evoa, Path of Exile 2 is published by Grinding Gear Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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