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Pokémon Pokopia
Pokémon Pokopia

Pokémon Pokopia

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· Nintendo

#28
rank among 197 Simulation games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, Pokémon Pokopia was an established game on Twitch, across all languages, with 425 average viewers. Its audience is down 34% week over week. This audience centers on one main market, English (63% of observed watch time), and spreads across 8 tracked languages. The Japanese and German markets follow as well. The game is carried by 74 curated creators, with audience spread evenly among them. Within the Simulation category, it ranks 23rd out of 635 games observed the previous week.

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Average audience
8
−5%vs prev. week
Peak audience
75
−42%vs prev. week
Hours watched
1.4Kh
−5%vs prev. week
Streams
81
−25%vs prev. week
Genre share
0%
−100%vs prev. week

Game audience

Spanish dominance

Audience breakdown by language

Share of Spanish audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
ESSpanish8751.4Kh−5%
ENEnglish2681.7K45Kh−37%
JAJapanese544179.1Kh−6%
DEGerman525498.8Kh−40%
FRFrench201283.4Kh−47%
PTPortuguese6671Kh+10%
PLPolish3100516h+1538%
ITItalian160237h−7%
RURussian038h−85%
+8Other languages123952Kh—

Language breakdown over time

Spanish vs other markets

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Papers, Please35%124.4Kh
2Euro Truck Simulator 29%33.6Kh
3Fast Food Simulator9%32.5Kh
4[HERROR] Gas Station Case6%20.5Kh
5Tomodachi Life: Living the Dream4%14Kh
6Pokémon Pokopia0%1.4Kh
7Other games36%127.1Kh

Positioning over time

Cumulative audience

Creators to activate

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1NicteCervus
    NicteCervusES
    Pokémon Pokopia
    38 viewers
  • 2Sokai95
    Sokai95ES
    Pokémon Pokopia
    31 viewers
  • 3maaluup
    maaluupES
    Pokémon Pokopia
    19 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1maaluup
    maaluupES
    Pokémon Pokopia
    7 h
  • 2Sokai95
    Sokai95ES
    Pokémon Pokopia
    4 h
  • 3NicteCervus
    NicteCervusES
    Pokémon Pokopia
    3 h

Specialists

Identity

% time on this game (primary game)

  • 1Sokai95
    Sokai95ES
    Pokémon Pokopia
    24%

Creators catalog · Pokémon Pokopia · previous weekPRO

Creators catalog · Pokémon Pokopia · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
NicteCervusNicteCervus · ES
38 viewers41 viewers3 h114h27%—
Sokai95Sokai95 · ES
31 viewers34 viewers4 h124h24%—
maaluupmaaluup · ES
19 viewers28 viewers7 h135h25%—
3 results · Page 1 / 1PRO

Frequently asked questions

How many viewers does Pokémon Pokopia draw on Twitch?▾

Over the past week, Pokémon Pokopia drew an average of 425 concurrent viewers on Twitch, across all languages, with a measured peak of 1.9K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Pokémon Pokopia?▾

Over the past week, the most-watched creators on Pokémon Pokopia are わっちゃんですかね, AshleyRoboto, and playfuldodo. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Pokémon Pokopia watched?▾

Pokémon Pokopia is watched mainly in English (63% of observed watch time). Its audience spans 8 of the 9 languages tracked by Evoa in total.

Is Pokémon Pokopia growing on Twitch?▾

Over the past week, Pokémon Pokopia's audience is down 34% versus the previous week.

Who publishes Pokémon Pokopia?▾

According to public data aggregated by Evoa, Pokémon Pokopia is published by Nintendo.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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