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© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
Pokémon Red/Blue
Pokémon Red/Blue

Pokémon Red/Blue

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· The Learning Company

#0
rank among 132 Uncategorized games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Data being collected

The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).

Audience

PRO

Portuguese dominance Data currently observed on Twitch. Other platforms will be integrated progressively.

Audience breakdown by language

Share of Portuguese audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
PTPortuguese000h—
ESSpanish203243.4Kh+5%
FRFrench1103194h−28%
DEGerman035h−99%
ENEnglish000h—
RURussian000h—
JAJapanese000h—
ITItalian000h—
PLPolish000h—

Competitive positioning Data currently observed on Twitch. Other platforms will be integrated progressively.

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Streamer University24%87.3Kh
2ROBLOX20%71.5Kh
3Perfect World15%55.4Kh
4The Mermaid Mask14%51.4Kh
5Words On Stream4%15Kh
6Other games22%78.8Kh

Top Pokémon Red/Blue streamers Data currently observed on Twitch. Other platforms will be integrated progressively.

1MMax

TOP AUDIENCE

Audience

Audience footprint generated on this game

  • 1ChequerChequer
    ChequerChequerPT
    Pokémon Red/Blue
    140 viewers

TOP ACTIVITY

Hours streamed

Time invested in this game

  • 1ChequerChequer
    ChequerChequerPT
    Pokémon Red/Blue
    4 h

TOP SPECIALISTS

Identity

% of stream time spent on this game

No specialists yet (10h+ on this game required).

Active creators on Pokémon Red/BluePRO

Active creators on Pokémon Red/Blue
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on game
ChequerChequerChequerChequer · PT
140 viewers157 viewers4 h558h6%
1 result · Page 1 / 1PRO

Market read

▾

Over the past week, Pokémon Red/Blue held a niche spot on Twitch, across all languages, with 21 average viewers. This audience concentrates on a single market, Spanish (94% of observed watch time). The game leans on a headline creator: the most-watched holds 88% of watch time, across 2 curated creators. Within the Uncategorized category, it ranks 109th out of 1125 games observed the previous week.

Do you publish or represent Pokémon Red/Blue? Activate this game on Evoa

Frequently asked questions

How many viewers does Pokémon Red/Blue draw on Twitch?▾

Over the past week, Pokémon Red/Blue drew an average of 21 concurrent viewers on Twitch, across all languages, with a measured peak of 324 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Pokémon Red/Blue?▾

Recently, the most-watched creators on Pokémon Red/Blue are MetapodParaPresidente, ChequerChequer, and AEtienne. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Pokémon Red/Blue watched?▾

Pokémon Red/Blue is watched mainly in Spanish (94% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.

Is Pokémon Red/Blue growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Pokémon Red/Blue on Twitch.

Who publishes Pokémon Red/Blue?▾

According to public data aggregated by Evoa, Pokémon Red/Blue is published by The Learning Company.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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