evoa
Explore
GamesExplore the market by gameCreatorsFind and contact your game's creators
Solutions
Data IntelligenceFor the gaming industryCreator CRMFor your gaming influenceCampaignsTo promote your games
Pricing
evoa
evoa

Gaming ecosystem intelligence.

Public data, market intelligence and professional tools for creators, indies, studios and agencies.

Explore

  • Games
  • Creators

Solutions

  • Data Intelligence
  • Creator CRM
  • Campaigns

Company

  • About
  • Pricing
  • Contact
© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
Pokémon Sword/Shield
Pokémon Sword/Shield

Pokémon Sword/Shield

Twitch

·

#0
rank among 195 Uncategorized games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Data being collected

The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).

Audience

English dominance

Audience breakdown by language

Share of English audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
ENEnglish000h—
ITItalian122712.1Kh+35%
ESSpanish6147987h+114%
FRFrench277352h+1576%
DEGerman158154h+2100%
JAJapanese01727h−98%
PLPolish0816h−87%
PTPortuguese000h—
RURussian000h—

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1ROBLOX23%676Kh
2QSMP10%307.4Kh
3D20488%247.7Kh
4Games Done Quick8%236.4Kh
5Pokémon6%184.1Kh
6Other games45%1.3Mh

Top Pokémon Sword/Shield streamers

1M3M

TOP AUDIENCE

Audience

Ranked by average audience on this game

No top audience for this game yet.

TOP ACTIVITY

Hours streamed

Ranked by hours streamed on this game

No streamed activity on this game yet.

TOP SPECIALISTS

Percentage

Ranked by % of time on this game

No specialists yet (10h+ on this game required).

Active creators on Pokémon Sword/Shield

Active creators on Pokémon Sword/Shield
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on game
No creators on this game yet. Browse the full catalog: /creators

no results

Market read

▾

Over the past week, Pokémon Sword/Shield held a niche spot on Twitch, across all languages, with 22 average viewers. This audience centers on one main market, Italian (58% of observed watch time), and spreads across 4 tracked languages. The Spanish market follows. The game leans on a headline creator: the most-watched holds 57% of watch time, across 4 curated creators. Within the Uncategorized category, it ranks 105th out of 1101 games observed the previous week.

Do you publish or represent Pokémon Sword/Shield? Activate this game on Evoa

Frequently asked questions

How many viewers does Pokémon Sword/Shield draw on Twitch?▾

Over the past week, Pokémon Sword/Shield drew an average of 22 concurrent viewers on Twitch, across all languages, with a measured peak of 271 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Pokémon Sword/Shield?▾

Recently, the most-watched creators on Pokémon Sword/Shield are Crappo_live, たろぺ, and PIKCAL. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Pokémon Sword/Shield watched?▾

Pokémon Sword/Shield is watched mainly in Italian (58% of observed watch time). Its audience spans 4 of the 9 languages tracked by Evoa in total.

Is Pokémon Sword/Shield growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Pokémon Sword/Shield on Twitch.

Who publishes Pokémon Sword/Shield?▾

The publisher of Pokémon Sword/Shield is not listed in the public data aggregated by Evoa.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

frenesptderuitjapl
Early access · Private beta

Take control of your gaming influence.

Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.

tracked creators9 languages, equal depthTwitch+Steam, live
Private betaInvite-only · now
Public betaOpens Q3 2026

Studios & agencies

B2B

Get notified at launch.

Got a live project and want in now?


Creators

Waitlist

Get notified at launch.

Evoa
Games
Uncategorized
Uncategorized
Request early access →