
· Mob Entertainment
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Dead by Daylight | 58% | 343.5Kh |
| 2 | Resident Evil Village | 12% | 72.3Kh |
| 3 | Resident Evil 4 | 11% | 65.5Kh |
| 4 | RESIDENT EVIL 7 biohazard | 4% | 21.4Kh |
| 5 | SILENT HILL ƒ | 2% | 13.2Kh |
| 6 | Poppy Playtime | 0% | 279h |
| 7 | Other games | 14% | 80.7Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 45 viewers | 58 viewers | |
| 32 viewers | 35 viewers |
Over the past week, Poppy Playtime was an established game on Twitch, across all languages, with 284 average viewers. Its audience is up 828% week over week. This audience concentrates on a single market, Portuguese (88% of observed watch time). The game is carried by 5 curated creators, with audience spread evenly among them. Within the Horror category, it ranks 19th out of 422 games observed the previous week.
Do you publish or represent Poppy Playtime? Activate this game on Evoa
Over the past week, Poppy Playtime drew an average of 284 concurrent viewers on Twitch, across all languages, with a measured peak of 5.1K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Poppy Playtime are Vienna, D3nCold, and DokiDoMiki. The full ranking, sortable by audience, activity or specialization, is further down this page.
Poppy Playtime is watched mainly in Portuguese (88% of observed watch time). Its audience spans 8 of the 9 languages tracked by Evoa in total.
Over the past week, Poppy Playtime's audience is up 828% versus the previous week.
According to public data aggregated by Evoa, Poppy Playtime is published by Mob Entertainment.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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