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Rainbow Six Siege
Rainbow Six Siege

Rainbow Six Siege

TwitchSteam

· Ubisoft Entertainment

#16
rank among 253 FPS games · previous week
  • Audience
  • Markets
  • Competition
  • Creators
Average audience
21
stablevs prev. week
Peak audience
87
−12%vs prev. week
Hours watched
3.6Kh
stablevs prev. week
Streams
246
+8%vs prev. week
Genre share
0%

Audience

Polish dominance

Audience breakdown by language

Share of Polish audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
PLPolish21873.6Khstable
ENEnglish10.9K29.5K1.8Mh+15%
PTPortuguese5934.9K99.6Kh+72%
FRFrench3532.2K59.3Kh+2%
DEGerman2361.1K39.6Kh−4%
JAJapanese1941.8K32.6Kh+17%
ESSpanish1701K28.6Kh+6%
ITItalian1321.5K22.2Kh−15%
RURussian9973016.7Kh+51%
+22Other languages1711.7K28.7Kh—

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Counter-Strike 262%586.3Kh
2Valorant22%206.5Kh
3MISERY2%18.7Kh
4Escape from Tarkov2%18.1Kh
5World of Warships1%11.8Kh
6Rainbow Six Siege0%3.6Kh
7Other games10%96.2Kh

Top Rainbow Six Siege streamers

1MMax

TOP AUDIENCE

Audience

Ranked by average audience on this game

  • 1AlbanPL
    AlbanPLPL
    Rainbow Six Siege
    183 viewers
  • 2Meeyu
    MeeyuPL
    Rainbow Six Siege
    32 viewers
  • 3MrsKrysia
    MrsKrysiaPL
    Rainbow Six Siege
    32 viewers

TOP ACTIVITY

Hours streamed

Ranked by hours streamed on this game

  • 1MrsKrysia
    MrsKrysiaPL
    Rainbow Six Siege
    41 h
  • 2AlbanPL
    AlbanPLPL
    Rainbow Six Siege
    6 h
  • 3Meeyu
    MeeyuPL
    Rainbow Six Siege
    3 h

TOP SPECIALISTS

Percentage

Ranked by % of time on this game

  • 1MrsKrysia
    MrsKrysiaPL
    Rainbow Six Siege
    64%

Active creators on Rainbow Six Siege

Active creators on Rainbow Six Siege
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on game
AlbanPLAlbanPL · PL
183 viewers419 viewers6 h1.1Kh8%
MeeyuMeeyu · PL
32 viewers40 viewers3 h96h3%
MrsKrysiaMrsKrysia · PL
32 viewers45 viewers41 h1.3Kh64%
3 results · Page 1 / 1PRO

Market read

▾

Over the past week, Rainbow Six Siege ranked among the biggest games on Twitch, across all languages, with 12.9K average viewers. Its audience is up 15% week over week. This audience concentrates on a single market, English (85% of observed watch time). The game is carried by 283 curated creators, with audience spread evenly among them. Within the FPS category, it ranks 7th out of 632 games observed the previous week.

Do you publish or represent Rainbow Six Siege? Activate this game on Evoa

Frequently asked questions

How many viewers does Rainbow Six Siege draw on Twitch?▾

Over the past week, Rainbow Six Siege drew an average of 12.9K concurrent viewers on Twitch, across all languages, with a measured peak of 32.3K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Rainbow Six Siege?▾

Recently, the most-watched creators on Rainbow Six Siege are Jynxzi, stableronaldo, and Cinna. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Rainbow Six Siege watched?▾

Rainbow Six Siege is watched mainly in English (85% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.

Is Rainbow Six Siege growing on Twitch?▾

Over the past week, Rainbow Six Siege's audience is up 15% versus the previous week.

Who publishes Rainbow Six Siege?▾

According to public data aggregated by Evoa, Rainbow Six Siege is published by Ubisoft Entertainment.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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