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Resident Evil 2
Resident Evil 2

Resident Evil 2

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

·

#30
rank among 131 Uncategorized games · previous week
  • Audience
  • Markets
  • Competition
  • Creators
Average audience
5
Peak audience
120
Hours watched
865h
Streams
1
Genre share
0%

Audience

PRO

Russian dominance Data currently observed on Twitch. Other platforms will be integrated progressively.

Audience breakdown by language

Share of Russian audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
RURussian5120865h—
ESSpanish222K3.8Kh+1665%
FRFrench136672.2Kh+1144%
JAJapanese81431.3Kh−61%
ITItalian4193669h−27%
DEGerman177146h−84%
PLPolish017hstable
ENEnglish000h—
PTPortuguese000h—

Competitive positioning Data currently observed on Twitch. Other platforms will be integrated progressively.

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1ROBLOX65%537Kh
2Perfect World7%57.7Kh
3HUNGER5%44.8Kh
4God of War4%36.9Kh
5Gartic Phone4%29.3Kh
6Resident Evil 20%865h
7Other games15%124.2Kh

Creators to activate Data currently observed on Twitch. Other platforms will be integrated progressively.

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1dailyhardcore
    dailyhardcoreRU
    Resident Evil 2
    108 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1dailyhardcore
    dailyhardcoreRU
    Resident Evil 2
    8 h

Specialists

Identity

% time on this game (primary game)

  • 1dailyhardcore
    dailyhardcoreRU
    Resident Evil 2
    36%

Creators catalog · Resident Evil 2 · previous weekData currently observed on Twitch. Other platforms will be integrated progressively.PRO

Creators catalog · Resident Evil 2 · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
dailyhardcoredailyhardcore · RU
108 viewers120 viewers8 h865h36%—
1 result · Page 1 / 1PRO

Market read

▾

Over the past week, Resident Evil 2 held a niche spot on Twitch, across all languages, with 53 average viewers. This audience is international and spreads across 6 tracked languages, led by Spanish (42% of observed watch time). The French and Japanese markets follow as well. The game is carried by 5 curated creators, with audience spread evenly among them. Within the Uncategorized category, it ranks 65th out of 1166 games observed the previous week.

Do you publish or represent Resident Evil 2? Activate this game on Evoa

Frequently asked questions

How many viewers does Resident Evil 2 draw on Twitch?▾

Over the past week, Resident Evil 2 drew an average of 53 concurrent viewers on Twitch, across all languages, with a measured peak of 2K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Resident Evil 2?▾

Over the past week, the most-watched creators on Resident Evil 2 are Yoona, Saki_Croft, and dailyhardcore. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Resident Evil 2 watched?▾

Resident Evil 2 is watched mainly in Spanish (42% of observed watch time). Its audience spans 6 of the 9 languages tracked by Evoa in total.

Is Resident Evil 2 growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Resident Evil 2 on Twitch.

Who publishes Resident Evil 2?▾

The publisher of Resident Evil 2 is not listed in the public data aggregated by Evoa.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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