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Resident Evil 5
Resident Evil 5

Resident Evil 5

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.SteamPlayer data currently observed on Steam for this game.

· Capcom

#19
rank among 263 FPS games · previous week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, Resident Evil 5 was an established game on Twitch, across all languages, with 192 average viewers. Its audience is down 36% week over week. This audience centers on one main market, English (61% of observed watch time), and spreads across 9 tracked languages. The game is carried by 28 curated creators, with audience spread evenly among them. Within the FPS category, it ranks 79th out of 627 games observed the previous week.

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Average audience
9
−8%vs prev. week
Peak audience
711
+37%vs prev. week
Hours watched
1.6Kh
−8%vs prev. week
Streams
7
−70%vs prev. week
Genre share
0%

Game audience

Italian dominance

Audience breakdown by language

Share of Italian audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
ITItalian97111.6Kh−8%
ENEnglish11773419.7Kh−44%
ESSpanish15812.5Kh−6%
RURussian133762.2Kh+102%
PTPortuguese9641.4Kh−18%
PLPolish6132926h+855%
JAJapanese564879h−72%
FRFrench448631h−58%
DEGerman329493h+10%
+9Other languages122671.9Kh—

Language breakdown over time

Last 30 days · Italian vs other markets

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Call of Duty: Black Ops II33%120.3Kh
2Counter-Strike 218%66.2Kh
3Valorant10%35.2Kh
4ARC Raiders7%26.8Kh
5Rainbow Six Siege7%26.2Kh
6Resident Evil 50%1.6Kh
7Other games24%85.4Kh

Positioning over time

Last 30 days · cumulative audience per day

Creators to activate

Top Audience

Audience

Audience footprint generated on this game · previous week

  • 1silvia_mine
    silvia_mineIT
    Resident Evil 5
    56 viewers
  • 2Aljsse
    AljsseIT
    Resident Evil 5
    28 viewers

Top Activity

Hours streamed

Time invested in this game the previous week

  • 1silvia_mine
    silvia_mineIT
    Resident Evil 5
    5 h
  • 2Aljsse
    AljsseIT
    Resident Evil 5
    3 h

Specialists

Identity

% time on this game (primary game)

  • 1silvia_mine
    silvia_mineIT
    Resident Evil 5
    33%

Creators catalog · Resident Evil 5 · previous weekPRO

Creators catalog · Resident Evil 5 · previous week
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
silvia_minesilvia_mine · IT
56 viewers68 viewers5 h279h33%—
AljsseAljsse · IT
28 viewers38 viewers3 h84h19%—
2 results · Page 1 / 1PRO

Frequently asked questions

How many viewers does Resident Evil 5 draw on Twitch?▾

Over the past week, Resident Evil 5 drew an average of 192 concurrent viewers on Twitch, across all languages, with a measured peak of 898 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Resident Evil 5?▾

Over the past week, the most-watched creators on Resident Evil 5 are Snamwiches, fritterus, and MattDaRoc. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Resident Evil 5 watched?▾

Resident Evil 5 is watched mainly in English (61% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.

Is Resident Evil 5 growing on Twitch?▾

Over the past week, Resident Evil 5's audience is down 36% versus the previous week.

Who publishes Resident Evil 5?▾

According to public data aggregated by Evoa, Resident Evil 5 is published by Capcom.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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