
· Capcom
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Dead by Daylight | 26% | 16.7Kh |
| 2 | Batman: Return to Arkham - Arkham Asylum | 13% | 8.4Kh |
| 3 | The Mound: Omen of Cthulhu | 8% | 5.4Kh |
| 4 | The Classrooms | 5% | 2.9Kh |
| 5 | Backrooms: Escape Together | 4% | 2.6Kh |
| 6 | RESIDENT EVIL 7 biohazard | 1% | 634h |
| 7 | Other games | 43% | 27.4Kh |
Audience footprint generated on this game
% of stream time spent on this game
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 42 viewers | 52 viewers |
Over the past week, RESIDENT EVIL 7 biohazard was an established game on Twitch, across all languages, with 830 average viewers. Its audience is up 28% week over week. This audience centers on one main market, English (58% of observed watch time), and spreads across 9 tracked languages. The Japanese and Spanish markets follow as well. 56 curated creators cover this game; the most-watched holds 38% of watch time. Within the Horror category, it ranks 10th out of 422 games observed the previous week.
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Over the past week, RESIDENT EVIL 7 biohazard drew an average of 830 concurrent viewers on Twitch, across all languages, with a measured peak of 11.4K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on RESIDENT EVIL 7 biohazard are RealKatieB, Jasper7se, and Maxylobes. The full ranking, sortable by audience, activity or specialization, is further down this page.
RESIDENT EVIL 7 biohazard is watched mainly in English (58% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.
Over the past week, RESIDENT EVIL 7 biohazard's audience is up 28% versus the previous week.
According to public data aggregated by Evoa, RESIDENT EVIL 7 biohazard is published by Capcom.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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