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Resident Evil Village
Resident Evil Village

Resident Evil Village

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.SteamPlayer data currently observed on Steam for this game.

· Capcom

#16
rank among 117 Horror games · previous week
  • Audience
  • Markets
  • Competition
  • Creators
Average audience
4
+168%vs prev. week
Peak audience
41
+86%vs prev. week
Hours watched
622h
+168%vs prev. week
Streams
36
+71%vs prev. week
Genre share
1%

Audience

PRO

Polish dominance Data currently observed on Twitch. Other platforms will be integrated progressively.

Audience breakdown by language

Share of Polish audience over the global market

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
PLPolish441622h+168%
JAJapanese4304.1K72.3Kh+663%
ENEnglish1881K31.7Kh−20%
ESSpanish313605.2Kh−10%
RURussian273424.6Kh−86%
FRFrench265034.4Kh+28%
PTPortuguese10631.8Kh+77%
DEGerman6531Kh−75%
ITItalian117193h+2%
+19Other languages361.5K6.1Kh—

Competitive positioning Data currently observed on Twitch. Other platforms will be integrated progressively.

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Dead by Daylight59%41.9Kh
2Resident Evil 44%2.9Kh
3RESIDENT EVIL: requiem4%2.7Kh
4Alice: Madness Returns3%2.4Kh
5The Classrooms3%1.9Kh
6Resident Evil Village1%622h
7Other games26%18.7Kh

Top Resident Evil Village streamers Data currently observed on Twitch. Other platforms will be integrated progressively.

1MMax

TOP AUDIENCE

Audience

Audience footprint generated on this game

No top audience for this game yet.

TOP ACTIVITY

Hours streamed

Time invested in this game

No streamed activity on this game yet.

TOP SPECIALISTS

Identity

% of stream time spent on this game

No specialists yet (10h+ on this game required).

Active creators on Resident Evil Village

Active creators on Resident Evil Village
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on game
No creators on this game yet. Browse the full catalog: /creators

no results

Market read

▾

Over the past week, Resident Evil Village was an established game on Twitch, across all languages, with 761 average viewers. Its audience is up 29% week over week. This audience centers on one main market, Japanese (57% of observed watch time), and spreads across 9 tracked languages. The English market follows. 41 curated creators cover this game; the most-watched holds 39% of watch time. Within the Horror category, it ranks 11th out of 422 games observed the previous week.

Do you publish or represent Resident Evil Village? Activate this game on Evoa

Frequently asked questions

How many viewers does Resident Evil Village draw on Twitch?▾

Over the past week, Resident Evil Village drew an average of 761 concurrent viewers on Twitch, across all languages, with a measured peak of 4.5K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Resident Evil Village?▾

Recently, the most-watched creators on Resident Evil Village are RTAinJapan, Jasper7se, and KingWoolz. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Resident Evil Village watched?▾

Resident Evil Village is watched mainly in Japanese (57% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.

Is Resident Evil Village growing on Twitch?▾

Over the past week, Resident Evil Village's audience is up 29% versus the previous week.

Who publishes Resident Evil Village?▾

According to public data aggregated by Evoa, Resident Evil Village is published by Capcom.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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