
· Polden Publishing
Over the past week, Restaurats was an established game on Twitch, across all languages, with 104 average viewers. Its audience is up 35416% week over week. This audience concentrates on a single market, Russian (90% of observed watch time). The game leans on a headline creator: the most-watched holds 65% of watch time, across 4 curated creators. Within the Strategy category, it ranks 89th out of 769 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Hearthstone | 18% | 2.7Mh |
| 2 | Teamfight Tactics | 8% | 1.3Mh |
| 3 | Black Desert | 4% | 606.4Kh |
| 4 | Slay the Spire II | 3% | 502.7Kh |
| 5 | Clash Royale | 3% | 449.5Kh |
| 6 | Restaurats | 0% | 17.4Kh |
| 7 | Other games | 64% | 9.7Mh |
Last 30 days · cumulative audience per day
Audience footprint generated on this game · previous week
1 more creator
The full ranking is available to PRO subscribers.
Time invested in this game the previous week
1 more creator
The full ranking is available to PRO subscribers.
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 1.2K viewers | 1.6K viewers | |
| 267 viewers | 340 viewers | |
| 216 viewers | 250 viewers | |
| 93 viewers | 99 viewers |
Over the past week, Restaurats drew an average of 104 concurrent viewers on Twitch, across all languages, with a measured peak of 2K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Restaurats are guit88man, aLySQuE, and Bradhi. The full ranking, sortable by audience, activity or specialization, is further down this page.
Restaurats is watched mainly in Russian (90% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.
Over the past week, Restaurats's audience is up 35416% versus the previous week.
According to public data aggregated by Evoa, Restaurats is published by Polden Publishing.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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