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© 2026 Evoa. All rights reserved.·Methodology·Privacy·Terms
SEKIRO: SHADOWS DIE TWICE
 SEKIRO: SHADOWS DIE TWICE

SEKIRO: SHADOWS DIE TWICE

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.SteamPlayer data currently observed on Steam for this game.

· Activision

#15
rank among 94 Adventure games · this week
  • Audience
  • Markets
  • Competition
  • Creators

Market read

▾

Over the past week, SEKIRO: SHADOWS DIE TWICE was an established game on Twitch, across all languages, with 796 average viewers. Its audience held steady week over week. This audience is international and spreads across 9 tracked languages, led by English (35% of observed watch time). The French and Russian markets follow as well. The game is carried by 68 curated creators, with audience spread evenly among them. Within the Adventure category, it ranks 13th out of 315 games observed this week.

Do you publish or represent SEKIRO: SHADOWS DIE TWICE? Activate this game on Evoa

Average audience
19
−23%vs last week
Peak audience
146
+4%vs last week
Hours watched
3.1Kh
−23%vs last week
Streams
296
+16%vs last week
Genre share
0%
−100%vs last week

Game audience

Spanish dominance

Audience breakdown by language

Share of Spanish audience over the global market

Language breakdown over time

Last 30 days · Spanish vs other markets

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
ESSpanish191463.1Kh−23%
ENEnglish2771.4K46.5Kh−1%
FRFrench1201.2K20.2Kh+29%
RURussian893.8K14.9Kh−59%
JAJapanese592369.9Kh+33%
DEGerman566069.4Kh+148%
PLPolish111221.8Kh−4%
PTPortuguese7601.1Kh−75%
ITItalian6521.1Kh−67%
+13Other languages1521.8K25.6Kh—

Competitive positioning

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning over time

Last 30 days · cumulative audience per day

Creators to activate

Top Audience

Audience

Audience footprint generated on this game

  • 1TheRada
    TheRadaES
    SEKIRO: SHADOWS DIE TWICE
    65 viewers
  • 2elsirsouls
    elsirsoulsES
    SEKIRO: SHADOWS DIE TWICE
    22 viewers

Top Activity

Hours streamed

Time invested in this game this week

  • 1TheRada
    TheRadaES
    SEKIRO: SHADOWS DIE TWICE
    4 h
  • 2elsirsouls
    elsirsoulsES
    SEKIRO: SHADOWS DIE TWICE
    3 h

Specialists

Identity

% time on this game (primary game)

No specialists yet (10h+ streamed required).

Creators catalog · SEKIRO: SHADOWS DIE TWICE

Creators catalog · SEKIRO: SHADOWS DIE TWICE
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on gameGrowth
TheRadaTheRada · ES
65 viewers96 viewers4 h259h67%—
elsirsoulselsirsouls · ES
22 viewers26 viewers3 h67h21%—

2 results

Frequently asked questions

How many viewers does SEKIRO: SHADOWS DIE TWICE draw on Twitch?▾

Over the past week, SEKIRO: SHADOWS DIE TWICE drew an average of 796 concurrent viewers on Twitch, across all languages, with a measured peak of 4.3K viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for SEKIRO: SHADOWS DIE TWICE?▾

Over the past week, the most-watched creators on SEKIRO: SHADOWS DIE TWICE are rostikfacekid, KEMIST_C10H15N, and Albino. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is SEKIRO: SHADOWS DIE TWICE watched?▾

SEKIRO: SHADOWS DIE TWICE is watched mainly in English (35% of observed watch time). Its audience spans 9 of the 9 languages tracked by Evoa in total.

Is SEKIRO: SHADOWS DIE TWICE growing on Twitch?▾

Over the past week, SEKIRO: SHADOWS DIE TWICE's audience held steady versus the previous week.

Who publishes SEKIRO: SHADOWS DIE TWICE?▾

According to public data aggregated by Evoa, SEKIRO: SHADOWS DIE TWICE is published by Activision.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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Adventure
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