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The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Data being collected (bootstrap 2026-04-21). Evolution series will appear after the first aggregation run.
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Dead by Daylight | 65% | 546Kh |
| 2 | The Texas Chain Saw Massacre | 5% | 43.3Kh |
| 3 | The Mound: Omen of Cthulhu | 5% | 43.1Kh |
| 4 | Don’t Sleep with the Fishes | 3% | 24.5Kh |
| 5 | RESIDENT EVIL 7 biohazard | 2% | 16.8Kh |
| 6 | Other games | 20% | 166.2Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
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Over the past week, Shadow Corridor drew a confidential audience on Twitch, across all languages, with 1 average viewers. This audience concentrates on a single market, Japanese (100% of observed watch time). 1 curated creator cover this game; the most-watched holds 40% of watch time. Within the Horror category, it ranks 256th out of 423 games observed the previous week.
Do you publish or represent Shadow Corridor? Activate this game on Evoa
Over the past week, Shadow Corridor drew an average of 1 concurrent viewers on Twitch, across all languages, with a measured peak of 42 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on Shadow Corridor are _はんめ_, 金缶, and ぐいーどミスタ. The full ranking, sortable by audience, activity or specialization, is further down this page.
Shadow Corridor is watched mainly in Japanese (100% of observed watch time). Its audience spans 1 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Shadow Corridor on Twitch.
The publisher of Shadow Corridor is not listed in the public data aggregated by Evoa.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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