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Over the past week, Starsector held a niche spot on Twitch, across all languages, with 54 average viewers. This audience centers on one main market, English (51% of observed watch time), and spreads across 2 tracked languages. The Russian market follows. The game leans on a headline creator: the most-watched holds 51% of watch time, across 2 curated creators. Within the Simulation category, it ranks 83rd out of 635 games observed the previous week.
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The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | World of Tanks | 61% | 161.5Kh |
| 2 | How to Make an Atomic Bomb in Your Garden | 18% | 48.3Kh |
| 3 | Too Well Hidden | 3% | 6.7Kh |
| 4 | Silly Linguine Cat Simulator Deluxe Online | 2% | 5.8Kh |
| 5 | Farming Simulator 25 | 2% | 4.4Kh |
| 6 | Other games | 15% | 38.8Kh |
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
no results
Over the past week, Starsector drew an average of 54 concurrent viewers on Twitch, across all languages, with a measured peak of 885 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Starsector are KingBendrick and Schmidt_xD. The full ranking, sortable by audience, activity or specialization, is further down this page.
Starsector is watched mainly in English (51% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Starsector on Twitch.
The publisher of Starsector is not listed in the public data aggregated by Evoa.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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