
· Prismatika
Over the past week, Stationeers held a niche spot on Twitch, across all languages, with 46 average viewers. This audience concentrates on a single market, German (94% of observed watch time). The game leans on a headline creator: the most-watched holds 94% of watch time, across 2 curated creators. Within the Strategy category, it ranks 125th out of 768 games observed the previous week.
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The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Data being collected (bootstrap 2026-04-21). Evolution series will appear after the first aggregation run.
Share of Russian audience over the global market
Last 30 days · Russian vs other markets
Previous ISO week · cumulative audience
Last 30 days · cumulative audience per day
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
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Over the past week, Stationeers drew an average of 46 concurrent viewers on Twitch, across all languages, with a measured peak of 425 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Stationeers are D1rtyD3vil and kyuness_. The full ranking, sortable by audience, activity or specialization, is further down this page.
Stationeers is watched mainly in German (94% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Stationeers on Twitch.
According to public data aggregated by Evoa, Stationeers is published by Prismatika.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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