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Super Mario Bros.
Super Mario Bros.

Super Mario Bros.

TwitchData currently observed on Twitch. Other platforms will be integrated progressively.

· Playtronic

#78
rank among 250 Platformer games · previous week
  • Audience
  • Markets
  • Competition
  • Creators
Average audience
5
+2622%vs prev. week
Peak audience
153
+378%vs prev. week
Hours watched
871h
+2622%vs prev. week
Streams
5
+400%vs prev. week
Genre share
0%

Audience

PRO

Language markets Data currently observed on Twitch. Other platforms will be integrated progressively.

Audience breakdown by language

Previous ISO week · average concurrent audience

Markets details

Markets details
MarketAvg audiencePeak audienceHours watchedTrend
JAJapanese4150718h—
ESSpanish1153153h+378%
FRFrench000h—
ENEnglish000h—
PTPortuguese000h—
RURussian000h—
DEGerman000h—
ITItalian000h—
PLPolish000h—

Competitive positioning Data currently observed on Twitch. Other platforms will be integrated progressively.

Game's market share vs competitors

Previous ISO week · cumulative audience

Positioning details · previous week

Positioning details · previous week
#GameShareHours watched
1Geometry Dash16%290.1Kh
2Super Mario Maker 211%197.3Kh
3Super Mario 6411%195.7Kh
4PEAK10%175.1Kh
5Hollow Knight: Silksong8%143.5Kh
6Super Mario Bros.0%871h
7Other games44%794.9Kh

Top Super Mario Bros. streamers Data currently observed on Twitch. Other platforms will be integrated progressively.

1MMax

TOP AUDIENCE

Audience

Audience footprint generated on this game

  • 1KarmikKoala
    KarmikKoalaRU
    Super Mario Bros.
    2.1K viewers
  • 2Tsuchan_nel
    Tsuchan_nelJA
    Super Mario Bros.
    58 viewers

TOP ACTIVITY

Hours streamed

Time invested in this game

  • 1Tsuchan_nel
    Tsuchan_nelJA
    Super Mario Bros.
    8 h
  • 2KarmikKoala
    KarmikKoalaRU
    Super Mario Bros.
    4 h

TOP SPECIALISTS

Identity

% of stream time spent on this game

No specialists yet (10h+ on this game required).

Active creators on Super Mario Bros.PRO

Active creators on Super Mario Bros.
CreatorAvg viewers / streamPeak on this gameHours streamedHours watched% on game
KarmikKoalaKarmikKoala · RU
2.1K viewers2.4K viewers4 h8.5Kh2%
Tsuchan_nelTsuchan_nel · JA
58 viewers66 viewers8 h460h16%
2 results · Page 1 / 1PRO

Market read

▾

Over the past week, Super Mario Bros. held a niche spot on Twitch, across all languages, with 5 average viewers. This audience concentrates on a single market, Japanese (82% of observed watch time). The Spanish market follows. The game leans on a headline creator: the most-watched holds 53% of watch time, across 1 curated creator. Within the Platformer category, it ranks 78th out of 250 games observed the previous week.

Do you publish or represent Super Mario Bros.? Activate this game on Evoa

Frequently asked questions

How many viewers does Super Mario Bros. draw on Twitch?▾

Over the past week, Super Mario Bros. drew an average of 5 concurrent viewers on Twitch, across all languages, with a measured peak of 153 viewers. These figures reflect the game's audience across all channels, not a single creator's.

Who are the main creators for Super Mario Bros.?▾

Recently, the most-watched creators on Super Mario Bros. are KarmikKoala and Tsuchan_nel. The full ranking, sortable by audience, activity or specialization, is further down this page.

In which languages is Super Mario Bros. watched?▾

Super Mario Bros. is watched mainly in Japanese (82% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.

Is Super Mario Bros. growing on Twitch?▾

There is not enough history yet to establish a reliable trend for Super Mario Bros. on Twitch.

Who publishes Super Mario Bros.?▾

According to public data aggregated by Evoa, Super Mario Bros. is published by Playtronic.

Methodology & definitions

▾

Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.

Peak audience: the highest number of viewers watching the game at the same time, reached during the week.

Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.

Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.

Learn more about our methodology

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