
· Nokta Games
Over the past week, Supermarket Simulator held a niche spot on Twitch, across all languages, with 9 average viewers. This audience centers on one main market, Portuguese (54% of observed watch time), and spreads across 3 tracked languages. The English and Japanese markets follow as well. 4 curated creators cover this game; the most-watched holds 33% of watch time. Within the Strategy category, it ranks 262nd out of 769 games observed the previous week.
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Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Heroes of Might & Magic: Olden Era | 28% | 67.3Kh |
| 2 | Shakes and Fidget | 18% | 44.1Kh |
| 3 | Teamfight Tactics | 9% | 21Kh |
| 4 | Heroes of Might and Magic III: The Restoration of Erathia | 8% | 19.3Kh |
| 5 | Hearthstone | 7% | 16.3Kh |
| 6 | Supermarket Simulator | 0% | 43h |
| 7 | Other games | 30% | 72.2Kh |
| Creator | Avg viewers / stream | Peak on this game | ||||
|---|---|---|---|---|---|---|
| No creators on this game the previous week. Browse the full catalog: /creators | ||||||
no results
Over the past week, Supermarket Simulator drew an average of 9 concurrent viewers on Twitch, across all languages, with a measured peak of 377 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Supermarket Simulator are cintiagadelha, eGuinorante, and 夢乃まぴ. The full ranking, sortable by audience, activity or specialization, is further down this page.
Supermarket Simulator is watched mainly in Portuguese (54% of observed watch time). Its audience spans 3 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Supermarket Simulator on Twitch.
According to public data aggregated by Evoa, Supermarket Simulator is published by Nokta Games.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
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