
· IceLemonTeaStudio
Over the past week, Thank You For Your Application held a niche spot on Twitch, across all languages, with 8 average viewers. This audience centers on one main market, German (61% of observed watch time), and spreads across 2 tracked languages. The French market follows. The game leans on a headline creator: the most-watched holds 61% of watch time, across 2 curated creators. Within the Simulation category, it ranks 196th out of 635 games observed the previous week.
Do you publish or represent Thank You For Your Application? Activate this game on Evoa
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | World of Tanks | 24% | 1.8Mh |
| 2 | Palia | 5% | 405.7Kh |
| 3 | Mir Tankov | 5% | 389Kh |
| 4 | Disney Dreamlight Valley | 5% | 342.5Kh |
| 5 | Tomodachi Life: Living the Dream | 3% | 226.1Kh |
| 6 | Thank You For Your Application | 0% | 1.3Kh |
| 7 | Other games | 58% | 4.4Mh |
Audience footprint generated on this game · previous week
Time invested in this game the previous week
% time on this game (primary game)
| Creator | Avg viewers / stream | Peak on this game |
|---|---|---|
| 206 viewers | 220 viewers | |
| 163 viewers | 172 viewers |
Over the past week, Thank You For Your Application drew an average of 8 concurrent viewers on Twitch, across all languages, with a measured peak of 220 viewers. These figures reflect the game's audience across all channels, not a single creator's.
Over the past week, the most-watched creators on Thank You For Your Application are Lunywoo and Drakony. The full ranking, sortable by audience, activity or specialization, is further down this page.
Thank You For Your Application is watched mainly in German (61% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
There is not enough history yet to establish a reliable trend for Thank You For Your Application on Twitch.
According to public data aggregated by Evoa, Thank You For Your Application is published by IceLemonTeaStudio.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.
Get notified at launch.
Got a live project and want in now?
Get notified at launch.