
· The Arcade Crew
The weekly aggregation for this game is not yet available. Numbers will appear once the next ISO week closes (Monday 03:00 UTC).
Previous ISO week · cumulative audience
| # | Game | Share | Hours watched |
|---|---|---|---|
| 1 | Hearthstone | 17% | 151Kh |
| 2 | Slay the Spire II | 8% | 66.9Kh |
| 3 | Total War: WARHAMMER III | 5% | 42.8Kh |
| 4 | Clash Royale | 4% | 37.2Kh |
| 5 | Lycans | 3% | 30.5Kh |
| 6 | Other games | 62% | 544.8Kh |
Ranked by average audience on this game
Ranked by hours streamed on this game
Ranked by % of time on this game
| Creator | Avg viewers / stream | Peak on this game | |||
|---|---|---|---|---|---|
| No creators on this game yet. Browse the full catalog: /creators | |||||
no results
Over the past week, The Last Spell was an established game on Twitch, across all languages, with 158 average viewers. Its audience is up 778% week over week. This audience centers on one main market, Russian (50% of observed watch time), and spreads across 2 tracked languages. The English market follows. The game leans on a headline creator: the most-watched holds 50% of watch time, across 2 curated creators. Within the Strategy category, it ranks 73rd out of 778 games observed the previous week.
Do you publish or represent The Last Spell? Activate this game on Evoa
Over the past week, The Last Spell drew an average of 158 concurrent viewers on Twitch, across all languages, with a measured peak of 1.7K viewers. These figures reflect the game's audience across all channels, not a single creator's.
Recently, the most-watched creators on The Last Spell are Celerity, iLame, and MeatyHook. The full ranking, sortable by audience, activity or specialization, is further down this page.
The Last Spell is watched mainly in Russian (50% of observed watch time). Its audience spans 2 of the 9 languages tracked by Evoa in total.
Over the past week, The Last Spell's audience is up 778% versus the previous week.
According to public data aggregated by Evoa, The Last Spell is published by The Arcade Crew.
Average viewers (average audience): total hours watched over the period divided by the number of hours in the period. The value reflects the game's average concurrent audience at any given moment, across all channels.
Peak audience: the highest number of viewers watching the game at the same time, reached during the week.
Sources: audience data comes from the Twitch API (Helix), player data from Steam, and game metadata from IGDB.
Updates: weekly metrics are recomputed every Monday at 03:00 UTC over the previous ISO week. Evoa observes 9 languages.
Market data, creators, and campaigns — in one place, no agency, no black box. Evoa is in private beta: access is invite-only. Public beta opens Q3 2026.
Get notified at launch.
Got a live project and want in now?
Get notified at launch.